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General Tabletop Discussion
*Pathfinder & Starfinder
So, Dark Sun: It's officially out. What do you think of it?
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<blockquote data-quote="Wik" data-source="post: 5301219" data-attributes="member: 40177"><p>Ignoring the pictures of Mgbeach's girlfriend and moving right along..... </p><p></p><p></p><p></p><p>I agree that the Tyr section was well done, although I'm a bit surprised that it was made the sort of assumed default start - I had gone into this thinking Altaruk would be the presumed starting town, as it's a perfect fit. What kind of confused me, though, was that there was no real info on just how RECENTLY Kalak died, and how the death occured. Seems a weird thing to leave out, but then, there's a lot of info in this book, and some of it was bound to get buried. </p><p></p><p>I actually like the smaller space for the other city-states, but then, I prefer smaller writeups because they give me more room for my own stuff. </p><p></p><p>What I really like is how they broke the regions down into smaller chunks - it used to be, "The Tablelands" were one write-up... now they're broken into much more manageable sections, like "The Ivory Triangle" or "The Road of Kings" which really are more evocative.</p><p></p><p>I also really like those ten adventure ideas for Dark Sun (or whatever the number is). It's a great little list to get GMs creating their own adventures, and it's something I wished there was in 2e, where I would sometimes run out of ideas (of course, in 2e Dark Sun, I was under the misconception that Dungeon Adventures were a BAD IDEA - silly boy that I was). </p><p></p><p>Personally, my big wish right now is that the merchant dynasties were given their own little page or two, as opposed to being buried within individual city entries. I consider the dynasties to be similar to Eberron's Dragonmarked Houses, and so should get a bit of specific attention. Still, I'm not that upset over it - they were mentioned in a good way, and have a lot of possible adventure ideas.</p></blockquote><p></p>
[QUOTE="Wik, post: 5301219, member: 40177"] Ignoring the pictures of Mgbeach's girlfriend and moving right along..... I agree that the Tyr section was well done, although I'm a bit surprised that it was made the sort of assumed default start - I had gone into this thinking Altaruk would be the presumed starting town, as it's a perfect fit. What kind of confused me, though, was that there was no real info on just how RECENTLY Kalak died, and how the death occured. Seems a weird thing to leave out, but then, there's a lot of info in this book, and some of it was bound to get buried. I actually like the smaller space for the other city-states, but then, I prefer smaller writeups because they give me more room for my own stuff. What I really like is how they broke the regions down into smaller chunks - it used to be, "The Tablelands" were one write-up... now they're broken into much more manageable sections, like "The Ivory Triangle" or "The Road of Kings" which really are more evocative. I also really like those ten adventure ideas for Dark Sun (or whatever the number is). It's a great little list to get GMs creating their own adventures, and it's something I wished there was in 2e, where I would sometimes run out of ideas (of course, in 2e Dark Sun, I was under the misconception that Dungeon Adventures were a BAD IDEA - silly boy that I was). Personally, my big wish right now is that the merchant dynasties were given their own little page or two, as opposed to being buried within individual city entries. I consider the dynasties to be similar to Eberron's Dragonmarked Houses, and so should get a bit of specific attention. Still, I'm not that upset over it - they were mentioned in a good way, and have a lot of possible adventure ideas. [/QUOTE]
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So, Dark Sun: It's officially out. What do you think of it?
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