Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So far not impressed with Pathfinder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 6097184" data-attributes="member: 2804"><p>Pathfinder has good flexibility when it comes to character creation, but is bad at ensuring minimum role competency.</p><p></p><p>Since you are an experienced DM, there is a fix. Gestalt characters. Allow gestalt characters, but ban multi-classing to keep things simple. With gestalt, there really should be no need for multi-classing anyway. If you aren't familiar with the gestalt rules, every PC takes two classes simultaneously. They gain all the features of both classes and if a feature overlaps, such as Hit Dice, or saving throws, they choose the better option from both classes. You can read about it <a href="http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm" target="_blank">here</a>.</p><p></p><p>It does make PC's slightly tougher (but not as much as you would think), but the real advantage is the gain in broad competence the party gets. I ran the entire Rise of the Runelords campaign with five players all using 3.5 gestalt PCs allowing every WotC book, and never had an issue. But I'm also an experienced DM who knows how to manage the game well. I no longer DM Pathfinder, but if I did run it again, I would absolutely use gestalt rules again.</p><p></p><p>Your next problem is one of the action economy being bogged down by too many players taking too long because they are managing too many characters. Unfortunately, I only see a couple of approaches. Limit your group size to about 3-4 PCs, 5 at the most. Or ban players from running multiple creatures.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 6097184, member: 2804"] Pathfinder has good flexibility when it comes to character creation, but is bad at ensuring minimum role competency. Since you are an experienced DM, there is a fix. Gestalt characters. Allow gestalt characters, but ban multi-classing to keep things simple. With gestalt, there really should be no need for multi-classing anyway. If you aren't familiar with the gestalt rules, every PC takes two classes simultaneously. They gain all the features of both classes and if a feature overlaps, such as Hit Dice, or saving throws, they choose the better option from both classes. You can read about it [URL="http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm"]here[/URL]. It does make PC's slightly tougher (but not as much as you would think), but the real advantage is the gain in broad competence the party gets. I ran the entire Rise of the Runelords campaign with five players all using 3.5 gestalt PCs allowing every WotC book, and never had an issue. But I'm also an experienced DM who knows how to manage the game well. I no longer DM Pathfinder, but if I did run it again, I would absolutely use gestalt rules again. Your next problem is one of the action economy being bogged down by too many players taking too long because they are managing too many characters. Unfortunately, I only see a couple of approaches. Limit your group size to about 3-4 PCs, 5 at the most. Or ban players from running multiple creatures. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So far not impressed with Pathfinder
Top