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So, flight... (Let the headaches begin...)
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<blockquote data-quote="Coredump" data-source="post: 6757088" data-attributes="member: 6939"><p>I disagree, there is no 'interpretation' that forces a player to land every turn. That is a DM creating a new rule, not interpreting an existing grey area.</p><p></p><p>Yes a DM is the final 'arbiter', but that presumes there is a judgement call to make. the flying rules leave no such room.</p><p></p><p>True, there is no explicit rule saying you can keep flying turn after turn...but you also don't need one. There is a rule allowing you to fly up to a certain distance. Its just like you don't need an explicit rule saying you can walk up stairs, or walk in a curve, or walk in the same direction as last turn.... those are all already allowed by the general movement rule.</p><p></p><p>By saying you can't double your SA dice, that is not being an 'arbiter', that is making up new rules...(or changing current rules)</p><p>BY saying you must land after every move, that is not being an 'arbiter' that is making up new rules.</p><p></p><p>It also means that most flying creatures in the MM need to land every round.... bad news for that eagle...no soaring for him.</p></blockquote><p></p>
[QUOTE="Coredump, post: 6757088, member: 6939"] I disagree, there is no 'interpretation' that forces a player to land every turn. That is a DM creating a new rule, not interpreting an existing grey area. Yes a DM is the final 'arbiter', but that presumes there is a judgement call to make. the flying rules leave no such room. True, there is no explicit rule saying you can keep flying turn after turn...but you also don't need one. There is a rule allowing you to fly up to a certain distance. Its just like you don't need an explicit rule saying you can walk up stairs, or walk in a curve, or walk in the same direction as last turn.... those are all already allowed by the general movement rule. By saying you can't double your SA dice, that is not being an 'arbiter', that is making up new rules...(or changing current rules) BY saying you must land after every move, that is not being an 'arbiter' that is making up new rules. It also means that most flying creatures in the MM need to land every round.... bad news for that eagle...no soaring for him. [/QUOTE]
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