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So, Forgotten Realms...
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<blockquote data-quote="aarduini" data-source="post: 6318024" data-attributes="member: 61920"><p><strong>I don't think you're in the minority</strong></p><p></p><p>I have played Forgotten Realms since 1st edition. It WAS as great world. It is too mucked up now with way too many universe shattering events that have happened in the last 150 years. Also, it has too many conflicting lore out there. </p><p></p><p>With this new approach to the industry and their desire for a fresh start, I really think they should have went with a new setting. Nentir Vale would have been good, but a brand new world would have been better. They could then build on it and create the lore based on the results from Adventure League results. One goal for players in the Adventure league could be to get their character added as a NPC for the world. </p><p></p><p>I'm an big fan of the 5e push, but this decision was probably my least favorite.</p></blockquote><p></p>
[QUOTE="aarduini, post: 6318024, member: 61920"] [b]I don't think you're in the minority[/b] I have played Forgotten Realms since 1st edition. It WAS as great world. It is too mucked up now with way too many universe shattering events that have happened in the last 150 years. Also, it has too many conflicting lore out there. With this new approach to the industry and their desire for a fresh start, I really think they should have went with a new setting. Nentir Vale would have been good, but a brand new world would have been better. They could then build on it and create the lore based on the results from Adventure League results. One goal for players in the Adventure league could be to get their character added as a NPC for the world. I'm an big fan of the 5e push, but this decision was probably my least favorite. [/QUOTE]
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