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So gameday how did it go??
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<blockquote data-quote="Boregar" data-source="post: 4800520" data-attributes="member: 53877"><p>I played the Barbarian in a group with three others, so we were missing the rogue, but we were all quite experienced players, so the DM just ran things as written rather than toning down the adventure.</p><p></p><p>And it was great fun!</p><p></p><p>We disdained any attempt at stealth, and just wandered straight up and into the caves and into the first fight. Unfortunately, one of the bad guys ran off, and we chased after him, so this encounter rolled over into the second one, without any chance for a short rest, so it was a little more of a challenge than it might have been otherwise. And I tried the suggestion that Bigassgeek mentions above, about switching my weapon to a non-metalic one, but our DM rulled that while it would change shape, it would still be metal, and subject to rusting. Ah well. </p><p></p><p>In the end though, only our paladin actually lost anything (his armour), and we succeeded in the skill challenge (although at one point, I was left as the only character actually on the raft), and he got it back from the spirits.</p><p></p><p>So it was on to the final battle. The three meelee types went down one of the cliffs, while our wizard went round and over the bridge. She was picking off minions, while we got stuck into the bigger baddies, including the kobold. Our warlord went down first, kicking himself moments later for having forgotten about using his Inspiring Word. I was taken out a couple of rounds later by the by-now-bloodied kobold.</p><p></p><p>However, our wizard had made it across the bridge by this time, heading for the altar. The kobold high-tailed it after her, leaving the Favoured of Grummsh to occupied the paladin, and caught up with her right just as she reached the book. One check to read from the book reduced the kobold to 3 hps, exactly the same as the wizard had. The kobold attacked the wiz again, but only did enough damage to reduce her to 1hp, thanks to the bloodcut armour. And so, a second reading from the book was enough to finish her off. A suitably climactic and heroic ending. </p><p></p><p>So, two of us died, but we triumphed in the end and, most importantly, a great time was had by all. </p><p></p><p>And as a DM, I'm happy to see rust monsters back. I'm not sure my players will say the same though. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Boregar, post: 4800520, member: 53877"] I played the Barbarian in a group with three others, so we were missing the rogue, but we were all quite experienced players, so the DM just ran things as written rather than toning down the adventure. And it was great fun! We disdained any attempt at stealth, and just wandered straight up and into the caves and into the first fight. Unfortunately, one of the bad guys ran off, and we chased after him, so this encounter rolled over into the second one, without any chance for a short rest, so it was a little more of a challenge than it might have been otherwise. And I tried the suggestion that Bigassgeek mentions above, about switching my weapon to a non-metalic one, but our DM rulled that while it would change shape, it would still be metal, and subject to rusting. Ah well. In the end though, only our paladin actually lost anything (his armour), and we succeeded in the skill challenge (although at one point, I was left as the only character actually on the raft), and he got it back from the spirits. So it was on to the final battle. The three meelee types went down one of the cliffs, while our wizard went round and over the bridge. She was picking off minions, while we got stuck into the bigger baddies, including the kobold. Our warlord went down first, kicking himself moments later for having forgotten about using his Inspiring Word. I was taken out a couple of rounds later by the by-now-bloodied kobold. However, our wizard had made it across the bridge by this time, heading for the altar. The kobold high-tailed it after her, leaving the Favoured of Grummsh to occupied the paladin, and caught up with her right just as she reached the book. One check to read from the book reduced the kobold to 3 hps, exactly the same as the wizard had. The kobold attacked the wiz again, but only did enough damage to reduce her to 1hp, thanks to the bloodcut armour. And so, a second reading from the book was enough to finish her off. A suitably climactic and heroic ending. So, two of us died, but we triumphed in the end and, most importantly, a great time was had by all. And as a DM, I'm happy to see rust monsters back. I'm not sure my players will say the same though. :devil: [/QUOTE]
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