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So, Hackmaster Basic?
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<blockquote data-quote="KJSEvans" data-source="post: 5510719" data-attributes="member: 89882"><p>My friends can be best described as "game breakers." They will do whatever they can to ruin an adventure, for instance. (This is an attitude that I would not describe as being "heroic," but it can be pretty funny in the right circumstances.) However, they still play to have each other's back. Teamwork is key in HackMaster, and <em>should</em> be key in pretty much <em>any</em> RPG. </p><p></p><p>The reason we won that big standoff - one fighter picked up the slack and took point when mine couldn't. Our cleric - not the same one wielding the warhammer - bullrushed the orcs and goblins in an attempt to knock them off a narrow bridge which hung over a lava flow. He failed, burned honor, and lived to tell the tale. (Heroic.) Our mage, sucking fumes on spell points, burned himself out and dropped unconscious, but still managed to put most of our opponents to sleep, allowing our thieves to cut their throats before they could wake up.</p><p></p><p>I hate telling character stories, but it exemplifies how team play can lead to extremely memorable gaming events in HackMaster. I don't know anything about you or your group, but my gut tells me, based on what you're saying, that it is they who struggle to act heroic, not that the game prevents heroism from occurring. </p><p></p><p>All that said, I can't proclaim that the game fits your style, or that it's for everyone, but it sure as hell is a lot of fun. I could live and breathe HackMaster...</p></blockquote><p></p>
[QUOTE="KJSEvans, post: 5510719, member: 89882"] My friends can be best described as "game breakers." They will do whatever they can to ruin an adventure, for instance. (This is an attitude that I would not describe as being "heroic," but it can be pretty funny in the right circumstances.) However, they still play to have each other's back. Teamwork is key in HackMaster, and [I]should[/I] be key in pretty much [I]any[/I] RPG. The reason we won that big standoff - one fighter picked up the slack and took point when mine couldn't. Our cleric - not the same one wielding the warhammer - bullrushed the orcs and goblins in an attempt to knock them off a narrow bridge which hung over a lava flow. He failed, burned honor, and lived to tell the tale. (Heroic.) Our mage, sucking fumes on spell points, burned himself out and dropped unconscious, but still managed to put most of our opponents to sleep, allowing our thieves to cut their throats before they could wake up. I hate telling character stories, but it exemplifies how team play can lead to extremely memorable gaming events in HackMaster. I don't know anything about you or your group, but my gut tells me, based on what you're saying, that it is they who struggle to act heroic, not that the game prevents heroism from occurring. All that said, I can't proclaim that the game fits your style, or that it's for everyone, but it sure as hell is a lot of fun. I could live and breathe HackMaster... [/QUOTE]
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So, Hackmaster Basic?
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