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So, Hackmaster Basic?
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<blockquote data-quote="thenightgaunt" data-source="post: 5510822" data-attributes="member: 6673567"><p>To each their own. There's nothing wrong with that. There are really multiple types of heroic play and thats why we have different RPGs. You have cinematic heroic like 3rd ed or Pathfinder. Kick ass, take names, and generally be pretty damned epic. Like in a Conan movie, or (no offense) an anime series.</p><p>Or there's gritty heroic like hackmaster. Start off small and work your way up. Use your wits, cunning and luck to overcome those in your way. It's a dirty, harsh world but you get a feeling of achievement from rising up from it (my favorite). Different games, different overall tones. </p><p>There're other types, but why bring them up now?</p><p> </p><p></p><p> </p><p>I think I understand ya. One of the ways that Hackmaster (new and old) delt with this was by making sure that the classes were balanced and that the world was harsh. Lets say your critically flawed character dies being risky. So they dump him in a ditch and rob his corpse. The cleric then takes an XP penalty and gets a bump towards evil or chaotic on the alignment chart. Also, all the PCs are somewhat flawed, so no one's really lording over the others. But even if that happens, it's compensated for. The Hackmaster settings are harsh as are their monsters. If your party fights among itself alot or isn't working as a team, they're all going to die. Hell, half of the HM games I've run over the years initially end with a party caused TPK in the first session or two. Then the players realize they need to work togeather and not fight/kill one another. </p><p> </p><p>A good Hackmaster game requires players getting in the right mindset, and a GM willing to lay some smackdown to help keep it that way. </p><p> </p><p>But, on the other hand, some people just don't enjoy that playing style and there's nothing wrong with that. There is a certain amount of rules lawyering (or at least memorizing) in Hackmaster and it can be a huge pain in the ass if all you're looking for is a casual, high fantasy game to chill and slay dragons with.</p></blockquote><p></p>
[QUOTE="thenightgaunt, post: 5510822, member: 6673567"] To each their own. There's nothing wrong with that. There are really multiple types of heroic play and thats why we have different RPGs. You have cinematic heroic like 3rd ed or Pathfinder. Kick ass, take names, and generally be pretty damned epic. Like in a Conan movie, or (no offense) an anime series. Or there's gritty heroic like hackmaster. Start off small and work your way up. Use your wits, cunning and luck to overcome those in your way. It's a dirty, harsh world but you get a feeling of achievement from rising up from it (my favorite). Different games, different overall tones. There're other types, but why bring them up now? I think I understand ya. One of the ways that Hackmaster (new and old) delt with this was by making sure that the classes were balanced and that the world was harsh. Lets say your critically flawed character dies being risky. So they dump him in a ditch and rob his corpse. The cleric then takes an XP penalty and gets a bump towards evil or chaotic on the alignment chart. Also, all the PCs are somewhat flawed, so no one's really lording over the others. But even if that happens, it's compensated for. The Hackmaster settings are harsh as are their monsters. If your party fights among itself alot or isn't working as a team, they're all going to die. Hell, half of the HM games I've run over the years initially end with a party caused TPK in the first session or two. Then the players realize they need to work togeather and not fight/kill one another. A good Hackmaster game requires players getting in the right mindset, and a GM willing to lay some smackdown to help keep it that way. But, on the other hand, some people just don't enjoy that playing style and there's nothing wrong with that. There is a certain amount of rules lawyering (or at least memorizing) in Hackmaster and it can be a huge pain in the ass if all you're looking for is a casual, high fantasy game to chill and slay dragons with. [/QUOTE]
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