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So, Hackmaster Basic?
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<blockquote data-quote="Matrix Sorcica" data-source="post: 5521899" data-attributes="member: 3547"><p>All good stuff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>So your character becomes a one trick pony?</p><p>See, I dislike games where you have to focus on one thing, or pay the same skill/feat tax on every single skill/weapon type. Fx weapon focus and specilization in 3.5. As soon as you've paid the tax, you will stick to it for the rest of the campaign. The same with skills.</p><p></p><p>Also, why does a character have to develop a +1 in all aspects of weapon use, before being able to get a +2? Why not allow for greater diversity. As it is now, is only the order of your picks, that create a (diminuative) difference.</p><p>Don't like <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> </p><p></p><p></p><p>I will add some more below <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p>I'd hate to see what you consider rules heavy!</p><p></p><p>Do you mean to say that since it is a basic game, "substance" is light, as in there's only a few things from the full game to chose from? I agree with that.</p><p></p><p></p><p>A system that seems clunky and complicated in play, probably <em>is</em>. Especially if an experienced GM is recommended (when is one considered experienced, btw?).</p><p></p><p></p><p>Another thing that's <em>very</em> old school is that sometimes you want to roll high, sometimes you want to roll low. For someone coming from games with unified resolution mechanics, this can require getting some used to.</p><p></p><p></p><p>All this said, I still interested in the game. I just wish they would tell us when the complete game will be released. Or I will move to other systems (that always happen to me).</p></blockquote><p></p>
[QUOTE="Matrix Sorcica, post: 5521899, member: 3547"] All good stuff :) So your character becomes a one trick pony? See, I dislike games where you have to focus on one thing, or pay the same skill/feat tax on every single skill/weapon type. Fx weapon focus and specilization in 3.5. As soon as you've paid the tax, you will stick to it for the rest of the campaign. The same with skills. Also, why does a character have to develop a +1 in all aspects of weapon use, before being able to get a +2? Why not allow for greater diversity. As it is now, is only the order of your picks, that create a (diminuative) difference. Don't like :erm: I will add some more below ;) :eek::eek: I'd hate to see what you consider rules heavy! Do you mean to say that since it is a basic game, "substance" is light, as in there's only a few things from the full game to chose from? I agree with that. A system that seems clunky and complicated in play, probably [I]is[/I]. Especially if an experienced GM is recommended (when is one considered experienced, btw?). Another thing that's [I]very[/I] old school is that sometimes you want to roll high, sometimes you want to roll low. For someone coming from games with unified resolution mechanics, this can require getting some used to. All this said, I still interested in the game. I just wish they would tell us when the complete game will be released. Or I will move to other systems (that always happen to me). [/QUOTE]
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