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<blockquote data-quote="Xarlen" data-source="post: 413682" data-attributes="member: 1060"><p>1) If it's a group of 6, I would treat them as a group of 4 PCs one level higher, thus make the CRs of the average level challanges 1 higher then the average party level (For example, have a party of 6 4th level PCs, use CR 5s as 'normal with level' encounters, instead of CR 4). Add 1 for every two more party members. If they cream these critters, then up the average one.</p><p></p><p>2) Depends on the adventure. I had one adventure with One combat; that was a murder mystery, and the only fight was between the party and some footpads who were hired to 'get rid of the investigators'. Ask yourself 'Does it fit?' Try to have fights that either A) Are only linked with the plot, thus there are only enough that the plot calls for, or B) A fight to spice things up and wake everyone up. </p><p></p><p>4) When I run out of ideas, I start letting my mind wander. I think of abstract things, of ideas. I try to put mental images in my head, and build from there. Look at the MM, monster books, spell books, prestige classes, and try to build a story around that. For example, Grimlocks. Grimlocks have blindsight. They don't need to see. People can't see in smoke. What if some Grimlocks used an Eversmoking Bottle to take over a town? </p><p></p><p>Let the PCs give you their own hooks. Listen to their commentary, and sometimes, they'll inadvertantly throw you a hook that you can turn right around on them. Let PCs actions define the next adventure. Did the rogue rob someone in town? Well, maybe the guy finds out, maybe it turns around to bite them. Did they save someone? Maybe that person has a need for them.</p><p></p><p>Watch lots of movies, Watch things like Autopsy, Unsolved Mysteries, and Tales from the Cryptget. Find someone who roughly knows about D&D or who isn't a player, and bounce ideas off them.</p><p></p><p>When you burnout, take a break, try and be a player, or instead, rent a movie and watch it with the guys. Sometimes, I get Gaming Burn, and just need to stop for a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Xarlen, post: 413682, member: 1060"] 1) If it's a group of 6, I would treat them as a group of 4 PCs one level higher, thus make the CRs of the average level challanges 1 higher then the average party level (For example, have a party of 6 4th level PCs, use CR 5s as 'normal with level' encounters, instead of CR 4). Add 1 for every two more party members. If they cream these critters, then up the average one. 2) Depends on the adventure. I had one adventure with One combat; that was a murder mystery, and the only fight was between the party and some footpads who were hired to 'get rid of the investigators'. Ask yourself 'Does it fit?' Try to have fights that either A) Are only linked with the plot, thus there are only enough that the plot calls for, or B) A fight to spice things up and wake everyone up. 4) When I run out of ideas, I start letting my mind wander. I think of abstract things, of ideas. I try to put mental images in my head, and build from there. Look at the MM, monster books, spell books, prestige classes, and try to build a story around that. For example, Grimlocks. Grimlocks have blindsight. They don't need to see. People can't see in smoke. What if some Grimlocks used an Eversmoking Bottle to take over a town? Let the PCs give you their own hooks. Listen to their commentary, and sometimes, they'll inadvertantly throw you a hook that you can turn right around on them. Let PCs actions define the next adventure. Did the rogue rob someone in town? Well, maybe the guy finds out, maybe it turns around to bite them. Did they save someone? Maybe that person has a need for them. Watch lots of movies, Watch things like Autopsy, Unsolved Mysteries, and Tales from the Cryptget. Find someone who roughly knows about D&D or who isn't a player, and bounce ideas off them. When you burnout, take a break, try and be a player, or instead, rent a movie and watch it with the guys. Sometimes, I get Gaming Burn, and just need to stop for a while. :) [/QUOTE]
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