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So how about alignment, eh?
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<blockquote data-quote="MNblockhead" data-source="post: 8920649" data-attributes="member: 6796661"><p>It depends on the campaign. In some campaigns we don't really use it. In my current campaign, it is an important mechanic that is connected to homebrewed rules regarding reputation, followers, concordance, and magic. I'm running an old-school inspired adventure/setting (Rappan Athuk) which has areas and magic items that can affect characters differently based on their alignment. I took that an ran with it and made alignment part of the cosmology and social organization. </p><p></p><p>So, in this game I "police" alignment in a way, but it would never come as a surprise to a player because they'll see their faction points, concordance, and followers change based on their actions or inactions. This makes it more organic as it is coming from NPC perceptions and social norms. Once most of society sees you as "good" or "evil" or "lawful" or "chaotic", etc., it really isn't a surprise if not long after you find that certain magic items don't work for you, certain wards affect you differently, you god forsakes you, etc.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8920649, member: 6796661"] It depends on the campaign. In some campaigns we don't really use it. In my current campaign, it is an important mechanic that is connected to homebrewed rules regarding reputation, followers, concordance, and magic. I'm running an old-school inspired adventure/setting (Rappan Athuk) which has areas and magic items that can affect characters differently based on their alignment. I took that an ran with it and made alignment part of the cosmology and social organization. So, in this game I "police" alignment in a way, but it would never come as a surprise to a player because they'll see their faction points, concordance, and followers change based on their actions or inactions. This makes it more organic as it is coming from NPC perceptions and social norms. Once most of society sees you as "good" or "evil" or "lawful" or "chaotic", etc., it really isn't a surprise if not long after you find that certain magic items don't work for you, certain wards affect you differently, you god forsakes you, etc. [/QUOTE]
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So how about alignment, eh?
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