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*Pathfinder & Starfinder
So, how about them Hexblades?
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<blockquote data-quote="malien" data-source="post: 2672432" data-attributes="member: 11244"><p><strong>Something of a Recap</strong></p><p></p><p>Definately some good ideas I've gleaned from this thread, and the other two earlier pointed out for reference. </p><p></p><p>Some notions I've gotten, and I'd love to hear everyone chime in on them;</p><p></p><p>Trade the Familiar for Arcane Strike feat. (It's outside of regular requirements, but I can so see how this feat was /made/ for the Hexblade)</p><p></p><p>Save for half, rather than save-or-fail. So the curse always has /some/ effect. </p><p></p><p>Possibly increase the Fort Save of the Hexblade, to bring it more in line with a melee character. </p><p></p><p>Possibly include some higher level medium armor proficency/medium armor no-arcane-spell-failure abilities for the Hexblade. </p><p></p><p>Allow feats like Extra Curse... and open up the Hexblade's bonus feat options slightly. </p><p></p><p>... Now, I'm not saying /all/ those should be done. Though most aren't very drastic (even the Arcane Strike isn't a huge deal... how many spells do you have to waste, anyways?) they aren't likely all necessary. Especially the whole idea of the medium armor. That's the most out there idea, IMHO. </p><p></p><p>What do you all think?</p></blockquote><p></p>
[QUOTE="malien, post: 2672432, member: 11244"] [b]Something of a Recap[/b] Definately some good ideas I've gleaned from this thread, and the other two earlier pointed out for reference. Some notions I've gotten, and I'd love to hear everyone chime in on them; Trade the Familiar for Arcane Strike feat. (It's outside of regular requirements, but I can so see how this feat was /made/ for the Hexblade) Save for half, rather than save-or-fail. So the curse always has /some/ effect. Possibly increase the Fort Save of the Hexblade, to bring it more in line with a melee character. Possibly include some higher level medium armor proficency/medium armor no-arcane-spell-failure abilities for the Hexblade. Allow feats like Extra Curse... and open up the Hexblade's bonus feat options slightly. ... Now, I'm not saying /all/ those should be done. Though most aren't very drastic (even the Arcane Strike isn't a huge deal... how many spells do you have to waste, anyways?) they aren't likely all necessary. Especially the whole idea of the medium armor. That's the most out there idea, IMHO. What do you all think? [/QUOTE]
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So, how about them Hexblades?
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