Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
So, how did the acquisition of metal work in medieval times?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tarchon" data-source="post: 1944794" data-attributes="member: 5990"><p>I don't think it follows that people wouldn't try to smelt different rocks because they already knew seven different metals. It goes without saying that if people hadn't gone around trying to smelt different rocks, they wouldn't have known how to smelt any metals, let alone six. The problem with ores is that even if you know what the element copper is, you can't look at a rock and say "oh, that's obviously a copper ore." For one thing, there are several usable copper ores, e.g. azurite and malachite, and, as any geology student can tell you, even a hunk of malachite from mine X may or may not look like a hunk of malachite from mine Y. Pliny just didn't have scratch plates and diffractometers, which is why half the time when Pliny talks about some type of stone, we don't have the faintest idea what he really meant. Most rocks and minerals, even many metals, were identified strongly with their place of origin rather than being recognized as a particular substance that could occur anywhere. Thus, it stands to reason that, not being able to tell whether a given rock was a metal-bearing ore by any other known means, the ancients must have identifed ore bodies by means of practical experiments.</p></blockquote><p></p>
[QUOTE="tarchon, post: 1944794, member: 5990"] I don't think it follows that people wouldn't try to smelt different rocks because they already knew seven different metals. It goes without saying that if people hadn't gone around trying to smelt different rocks, they wouldn't have known how to smelt any metals, let alone six. The problem with ores is that even if you know what the element copper is, you can't look at a rock and say "oh, that's obviously a copper ore." For one thing, there are several usable copper ores, e.g. azurite and malachite, and, as any geology student can tell you, even a hunk of malachite from mine X may or may not look like a hunk of malachite from mine Y. Pliny just didn't have scratch plates and diffractometers, which is why half the time when Pliny talks about some type of stone, we don't have the faintest idea what he really meant. Most rocks and minerals, even many metals, were identified strongly with their place of origin rather than being recognized as a particular substance that could occur anywhere. Thus, it stands to reason that, not being able to tell whether a given rock was a metal-bearing ore by any other known means, the ancients must have identifed ore bodies by means of practical experiments. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So, how did the acquisition of metal work in medieval times?
Top