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So how do we do charm effects in 4E?
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<blockquote data-quote="Sir Sebastian Hardin" data-source="post: 3962157" data-attributes="member: 54738"><p>Some ideas of how enchantment could be handled:</p><p></p><p>-You spend standard or move actions to mantain the effect. (you "gain" actions throgh the controlled guy but you loose some actions yourself) maybe even full round actions when it is too powerfull.</p><p>-The effects last one (1) round, or 1 round/5 levels</p><p>-The effect ends when the subject takes any damage</p><p>-Limit the effect by limiting the actions you can make them do: one charm might make your foe take move actions as you wish, another might make them do normal attacks (or at will abilities) a more powerfull version could make them do per encounter or even per day powers. A more powerful version could make him even attack himself. Another one could make you talk through your charmed enemy (and nothing else) another can make you dance, etc.</p></blockquote><p></p>
[QUOTE="Sir Sebastian Hardin, post: 3962157, member: 54738"] Some ideas of how enchantment could be handled: -You spend standard or move actions to mantain the effect. (you "gain" actions throgh the controlled guy but you loose some actions yourself) maybe even full round actions when it is too powerfull. -The effects last one (1) round, or 1 round/5 levels -The effect ends when the subject takes any damage -Limit the effect by limiting the actions you can make them do: one charm might make your foe take move actions as you wish, another might make them do normal attacks (or at will abilities) a more powerfull version could make them do per encounter or even per day powers. A more powerful version could make him even attack himself. Another one could make you talk through your charmed enemy (and nothing else) another can make you dance, etc. [/QUOTE]
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So how do we do charm effects in 4E?
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