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<blockquote data-quote="Scars Unseen" data-source="post: 8881977" data-attributes="member: 10196"><p>I <em>want</em> to spend money on WotC. I <em>want</em> the game to be in a state where it's a game I feel worth supporting. I've been playing some version of D&D or another since I was 9 years old. If WotC was being a good custodian of their IP and then pushing it forward, I'd be buying every book. I'm 100% not against WotC or Hasbro as organizations. It's their <em>actions</em> that have pushed me away. Their release strategies, their disdain for any lore they didn't personally write, and most recently, their seeming intent on clawing back the very open publishing industry they helped create.</p><p></p><p>They could absolutely win me back. But just like how they pushed me away, it'll have to be through their actions.</p><p></p><p></p><p>Good luck passing legislation with a House that can't even decide on a Speaker. Maybe Europe can save us.</p><p></p><p></p><p>The problem with this is that anyone with enough money to make this happen will be the kind of person who doesn't spend that kind of money just to leave perceived money on the table (regardless of whether it's really there or not). And as for a <em>lot</em> of people buying a few shares, well if we had enough people that could organize to make that happen, we'd be better off collectively boycotting the game, letting Hasbro's shares tank, and <em>then</em> buying them out for cheaper.</p><p></p><p></p><ol> <li data-xf-list-type="ol">The lawyers don't all agree on their conclusions.</li> <li data-xf-list-type="ol">If it gets to a point where lawyers are needed, damage will have already been done.</li> <li data-xf-list-type="ol">Waiting until the industry's head is on the chopping block to raise objections is probably not going to be very effective.</li> </ol><p>The time to talk and complain about this is now, not after it's published and in effect. Letting Hasbro set the pace on this will work to no one's advantage but Hasbro's.</p></blockquote><p></p>
[QUOTE="Scars Unseen, post: 8881977, member: 10196"] I [I]want[/I] to spend money on WotC. I [I]want[/I] the game to be in a state where it's a game I feel worth supporting. I've been playing some version of D&D or another since I was 9 years old. If WotC was being a good custodian of their IP and then pushing it forward, I'd be buying every book. I'm 100% not against WotC or Hasbro as organizations. It's their [I]actions[/I] that have pushed me away. Their release strategies, their disdain for any lore they didn't personally write, and most recently, their seeming intent on clawing back the very open publishing industry they helped create. They could absolutely win me back. But just like how they pushed me away, it'll have to be through their actions. Good luck passing legislation with a House that can't even decide on a Speaker. Maybe Europe can save us. The problem with this is that anyone with enough money to make this happen will be the kind of person who doesn't spend that kind of money just to leave perceived money on the table (regardless of whether it's really there or not). And as for a [I]lot[/I] of people buying a few shares, well if we had enough people that could organize to make that happen, we'd be better off collectively boycotting the game, letting Hasbro's shares tank, and [I]then[/I] buying them out for cheaper. [LIST=1] [*]The lawyers don't all agree on their conclusions. [*]If it gets to a point where lawyers are needed, damage will have already been done. [*]Waiting until the industry's head is on the chopping block to raise objections is probably not going to be very effective. [/LIST] The time to talk and complain about this is now, not after it's published and in effect. Letting Hasbro set the pace on this will work to no one's advantage but Hasbro's. [/QUOTE]
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