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So, how do you guys manage mapping when exploring cave systems?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1440594" data-attributes="member: 15651"><p>Yup, it is a pain in the butt. As a player, I usually take on the mapping and we wing it as best we can. Sometimes things don't match up very well, and we take it as if my character is not too good at mapping and maybe screwed it up, or the floor sloped and we actually went under the cave I overlap, but its usually good enough to get us back out if we need it. On the battlemap, we usually mark out a rough size of the room, make any noteable niches, alcoves, fissures or whatever and then the rest is good enough. So what if on the "official" map the wall bulges in three feet when mine goes straight. As long as its close enough to size to have the minis in for combat it works just fine.</p><p></p><p>As a DM, I did one adventure where I prepared all my maps in Campaign Cartographer and printed them out at 1" = 5ft. scale and just laid them down on the table as the party entered new areas. It was a lot of work preparing it, but it did go quicker in the game.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1440594, member: 15651"] Yup, it is a pain in the butt. As a player, I usually take on the mapping and we wing it as best we can. Sometimes things don't match up very well, and we take it as if my character is not too good at mapping and maybe screwed it up, or the floor sloped and we actually went under the cave I overlap, but its usually good enough to get us back out if we need it. On the battlemap, we usually mark out a rough size of the room, make any noteable niches, alcoves, fissures or whatever and then the rest is good enough. So what if on the "official" map the wall bulges in three feet when mine goes straight. As long as its close enough to size to have the minis in for combat it works just fine. As a DM, I did one adventure where I prepared all my maps in Campaign Cartographer and printed them out at 1" = 5ft. scale and just laid them down on the table as the party entered new areas. It was a lot of work preparing it, but it did go quicker in the game. [/QUOTE]
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So, how do you guys manage mapping when exploring cave systems?
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