Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
So, how do you keep'em from just 'porting away?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 2509354" data-attributes="member: 2067"><p>No one is saying "run a game in which you don't have fun." Mostly what's being said is "what's worng with having fun within the rules as they exist now?"</p><p></p><p>I mean, I do drop house rules on PC's, and I do admit that some of those are just me being lazy and not wanting to deal with certain campaign issues that occur naturally in D&D. I'm not about to go around saying that Teleport is a problem because I like to nerf it, though. The spell isn't at fault -- I am, as a DM. And y'know, every DM has their own quirks. Nerfing some effects just because I don't want to deal with them is just one of mine (and one of many's). This doesn't mean that what I nerf is bad, just that I don't have as much fun.</p><p></p><p>In a sense, you are being lazy, just like I am. But if you and your players are having fun, who cares how lazy it is? I'm the first to admit that I don't want to invest hard work in having fun. I invest hard work in what I HAVE to do, not what I like to do.</p><p></p><p></p><p></p><p>Well, if a DM always had scenarios wherein the PC's couldn't charge just because he didn't want the PC's to charge, that would be lazy DMing, especially if one of the players maybe played a mounted, lance-focused character. As a DM, part of your job is to make your players happy, and if you're constantly on uneven terrain when you have a charge-focused character, you're not making your players happy (probably). </p><p></p><p>Not that being lazy, again, is an especially negative thing. If you don't want to deal with charging and the PC's don't mind not charging, then you can play without charging and be happy. But that doesn't mean that charging is flawed.</p><p></p><p>Similarly, Teleport isn't flawed just because some DM's don't like to deal with it. I don't like beign able to Plane Shift whenever you want, so I nerf it. Because I'm lazy, and I find being able to plane shift only in certain circumstances adds to the dimension of my world. So I nerf it. That doesn't make plane shift flawed in any way, it just means that my needs are different.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2509354, member: 2067"] No one is saying "run a game in which you don't have fun." Mostly what's being said is "what's worng with having fun within the rules as they exist now?" I mean, I do drop house rules on PC's, and I do admit that some of those are just me being lazy and not wanting to deal with certain campaign issues that occur naturally in D&D. I'm not about to go around saying that Teleport is a problem because I like to nerf it, though. The spell isn't at fault -- I am, as a DM. And y'know, every DM has their own quirks. Nerfing some effects just because I don't want to deal with them is just one of mine (and one of many's). This doesn't mean that what I nerf is bad, just that I don't have as much fun. In a sense, you are being lazy, just like I am. But if you and your players are having fun, who cares how lazy it is? I'm the first to admit that I don't want to invest hard work in having fun. I invest hard work in what I HAVE to do, not what I like to do. Well, if a DM always had scenarios wherein the PC's couldn't charge just because he didn't want the PC's to charge, that would be lazy DMing, especially if one of the players maybe played a mounted, lance-focused character. As a DM, part of your job is to make your players happy, and if you're constantly on uneven terrain when you have a charge-focused character, you're not making your players happy (probably). Not that being lazy, again, is an especially negative thing. If you don't want to deal with charging and the PC's don't mind not charging, then you can play without charging and be happy. But that doesn't mean that charging is flawed. Similarly, Teleport isn't flawed just because some DM's don't like to deal with it. I don't like beign able to Plane Shift whenever you want, so I nerf it. Because I'm lazy, and I find being able to plane shift only in certain circumstances adds to the dimension of my world. So I nerf it. That doesn't make plane shift flawed in any way, it just means that my needs are different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So, how do you keep'em from just 'porting away?
Top