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So How Do You Trash A Town?
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<blockquote data-quote="ExploderWizard" data-source="post: 6378190" data-attributes="member: 66434"><p>An army large enough to mudstomp Threshold will have had to gather and camp somewhere. Then there is the matter of their approach to the town. They will displace outlying settlers long before arriving at the town's doorstep. These fleeing settlers will have tales of terror to tell, and <em>someone </em>will be needed to scout the approaching force and determine if it is as large and unstoppable as the fleeing settlers claim it is.</p><p></p><p>The PCs are perfect candidates for this. The challenge for the players will be assessing the threat, returning, and convincing the rulership that the entire town needs to evac to Specularum, then assisting with that. </p><p></p><p>There is a lot of opportunity for interaction trying to convince those with their fortunes invested in the town to just run, and plenty of opportunity for heroic action fighting against the first scouts & skirmishers of the invasion force as the townsfolk try and flee. </p><p></p><p>It is a great opportunity to show the players the high cost of overconfidence should they try and convince the town to stand and fight. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6378190, member: 66434"] An army large enough to mudstomp Threshold will have had to gather and camp somewhere. Then there is the matter of their approach to the town. They will displace outlying settlers long before arriving at the town's doorstep. These fleeing settlers will have tales of terror to tell, and [I]someone [/I]will be needed to scout the approaching force and determine if it is as large and unstoppable as the fleeing settlers claim it is. The PCs are perfect candidates for this. The challenge for the players will be assessing the threat, returning, and convincing the rulership that the entire town needs to evac to Specularum, then assisting with that. There is a lot of opportunity for interaction trying to convince those with their fortunes invested in the town to just run, and plenty of opportunity for heroic action fighting against the first scouts & skirmishers of the invasion force as the townsfolk try and flee. It is a great opportunity to show the players the high cost of overconfidence should they try and convince the town to stand and fight. :devil: [/QUOTE]
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So How Do You Trash A Town?
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