Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
So How Does Your Group Distribute Treasure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jarrod" data-source="post: 2633219" data-attributes="member: 13253"><p>Just hopping in....</p><p></p><p>The problem with the phrase "need before greed" is that the words "need" and "greed" have a) immense emotional loading and b) are way the heck out on the spectrum. The phrase polarizes something that should be a conversation and compromise. </p><p></p><p>Our group does a fair-shares split, and magic items can be bought at their selling (AKA 50%) price. If there's a conflict and two people want something, we work it out through discussion. If there's a single big item that nobody can afford, it goes to whoever can best use it and the difference is made up over time. </p><p></p><p>There will always be an overlap in what people want, and there will always be some amount of conflict about it. Ring of Protection... who gets it? Cloak of Resistance... well, the fighter has bad Will saves, but the wizard needs his Fort. Some types of items don't conflict, sure, but unless you get down to "a sword that can only be weilded by a human fighter named Bob" you will always have the _chance_ that multiple people can use it, and use it well. The problem with "need" is that "need" is relative. Actually... nobody _needs_ anything. They want. It will make them more effective, sure. But they don't _need_. </p><p></p><p>"Greed"... is it "greedy" to want the same share as everyone else? I don't think so. People adventure for a bunch of different reasons, and one of those reasons is to get loot. Loot also makes you more effective. To go back to the ring of protection... sure the fighter needs a high AC and the wizard doesn't get attacked much. On the other hand, if someone breaks through and tags the wizard, raising him is a _heck_ of a lot more expensive.</p></blockquote><p></p>
[QUOTE="Jarrod, post: 2633219, member: 13253"] Just hopping in.... The problem with the phrase "need before greed" is that the words "need" and "greed" have a) immense emotional loading and b) are way the heck out on the spectrum. The phrase polarizes something that should be a conversation and compromise. Our group does a fair-shares split, and magic items can be bought at their selling (AKA 50%) price. If there's a conflict and two people want something, we work it out through discussion. If there's a single big item that nobody can afford, it goes to whoever can best use it and the difference is made up over time. There will always be an overlap in what people want, and there will always be some amount of conflict about it. Ring of Protection... who gets it? Cloak of Resistance... well, the fighter has bad Will saves, but the wizard needs his Fort. Some types of items don't conflict, sure, but unless you get down to "a sword that can only be weilded by a human fighter named Bob" you will always have the _chance_ that multiple people can use it, and use it well. The problem with "need" is that "need" is relative. Actually... nobody _needs_ anything. They want. It will make them more effective, sure. But they don't _need_. "Greed"... is it "greedy" to want the same share as everyone else? I don't think so. People adventure for a bunch of different reasons, and one of those reasons is to get loot. Loot also makes you more effective. To go back to the ring of protection... sure the fighter needs a high AC and the wizard doesn't get attacked much. On the other hand, if someone breaks through and tags the wizard, raising him is a _heck_ of a lot more expensive. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So How Does Your Group Distribute Treasure?
Top