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So How Long Will 5E Last For?
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<blockquote data-quote="Dausuul" data-source="post: 7141694" data-attributes="member: 58197"><p>5E is releasing content at a much slower pace than previous editions; it's clearly designed for sustainability over churn. With a very lean team, they can afford to take their time. So I don't think 3E and 4E are good guides here; those editions had something like five times as many salaries to pay.</p><p></p><p>Just at a guess, I'm going to say 9-10 years, more than 3E or 4E but less than 1E or 2E. There won't ever be a 5.5, exactly, but there will be the occasional Essentials-like release which (while compatible with the original) offers a different take on the core classes. There will be supplements which experiment with new mechanics.</p><p></p><p>When 6E does roll around, it will be similar to the 1E/2E transition. 6E will use the same core framework as 5E, and the rules will be similar enough that 5E books will be usable with only minor tweaks. The main purpose of 6E will be to consolidate the "evolutions" of 5E and to fix any persistent issues in the core rules.</p><p></p><p>(As far as evergreen goes: I don't think 5E is the edition that should attempt that. I think they should take their time, experiment via sourcebooks, absorb the results, and use them to craft a 6E which might be the basis for an evergreen game.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7141694, member: 58197"] 5E is releasing content at a much slower pace than previous editions; it's clearly designed for sustainability over churn. With a very lean team, they can afford to take their time. So I don't think 3E and 4E are good guides here; those editions had something like five times as many salaries to pay. Just at a guess, I'm going to say 9-10 years, more than 3E or 4E but less than 1E or 2E. There won't ever be a 5.5, exactly, but there will be the occasional Essentials-like release which (while compatible with the original) offers a different take on the core classes. There will be supplements which experiment with new mechanics. When 6E does roll around, it will be similar to the 1E/2E transition. 6E will use the same core framework as 5E, and the rules will be similar enough that 5E books will be usable with only minor tweaks. The main purpose of 6E will be to consolidate the "evolutions" of 5E and to fix any persistent issues in the core rules. (As far as evergreen goes: I don't think 5E is the edition that should attempt that. I think they should take their time, experiment via sourcebooks, absorb the results, and use them to craft a 6E which might be the basis for an evergreen game.) [/QUOTE]
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