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General Tabletop Discussion
*Dungeons & Dragons
So...How many D&D clones/SRDs are we going to see?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8910648" data-attributes="member: 6988941"><p>Clones, teeming in their multitudes, may not be as numerous as grains of sand on the beach, but it will feel that way. As I've said elsewhere even without this whole imbroglio over the OGL, there was an age of clones coming because a bumper crop of people who came into the hobby with 5e were reaching the point to want to try their hand a game design right when WotC was pitching an uninspired and directionless 5.5 that seemed like an open challenge to make your own "better" 5e clone. The OGL debacle just amplifies and fuels the trend and the core rules going to creative commons just steers more of those creative energies to close clones, because people have the option of using up to 100% of the existing core rules and focusing their creative energies more on classes, races, spells, monsters, etc.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8910648, member: 6988941"] Clones, teeming in their multitudes, may not be as numerous as grains of sand on the beach, but it will feel that way. As I've said elsewhere even without this whole imbroglio over the OGL, there was an age of clones coming because a bumper crop of people who came into the hobby with 5e were reaching the point to want to try their hand a game design right when WotC was pitching an uninspired and directionless 5.5 that seemed like an open challenge to make your own "better" 5e clone. The OGL debacle just amplifies and fuels the trend and the core rules going to creative commons just steers more of those creative energies to close clones, because people have the option of using up to 100% of the existing core rules and focusing their creative energies more on classes, races, spells, monsters, etc. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
So...How many D&D clones/SRDs are we going to see?
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