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So, I am going to become a RPGA DM
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<blockquote data-quote="smilinggm" data-source="post: 3049699" data-attributes="member: 2394"><p><strong>1) Know the Campaing World that you are running.</strong></p><p>(Every Campaing world has ist own flavor and nuance. There is nothing worse than a DM who does not know the flavor and nuance of the campaign. If a DM does not know the campaing then it is very hard for him to roll play the npc's and the encounters properly)</p><p></p><p></p><p><strong>2) Preparation, Preparation, Preparation </strong> </p><p>A Prep'd DM is one who has printed his module several days before the event, one who has read the mod at least 3 times, and have made notes for each encounter at each APL. Study up on rules or monsters that you are unfamiliar with or may need brushing up on. Have your Certs/AR's ready. Have all of your campaing docs ready; ie RPGA tracking forms, log sheets, magic item creation sheets, supply runs, ect. Have the campain rules and the RPGA rules available as needed. Make sure that you have all of all of the books and source material required for the mod and for the campaign. Also make sure that you have everything that you need to DM a good game dice, Mini's battle mats are expected, but other tools/toys can come in handy too. </p><p></p><p><strong>3)Have fun</strong></p><p>Always Remember that the players are at your table to have fun. Make sure that they are enjoying themself. If they are not having fun, stop, take 10, figure out why they are not having fun, try to adjust the game so that they will have fun. Make sure thay you are having fun. Always remember this is only a game.</p></blockquote><p></p>
[QUOTE="smilinggm, post: 3049699, member: 2394"] [B]1) Know the Campaing World that you are running.[/B] (Every Campaing world has ist own flavor and nuance. There is nothing worse than a DM who does not know the flavor and nuance of the campaign. If a DM does not know the campaing then it is very hard for him to roll play the npc's and the encounters properly) [B]2) Preparation, Preparation, Preparation [/B] A Prep'd DM is one who has printed his module several days before the event, one who has read the mod at least 3 times, and have made notes for each encounter at each APL. Study up on rules or monsters that you are unfamiliar with or may need brushing up on. Have your Certs/AR's ready. Have all of your campaing docs ready; ie RPGA tracking forms, log sheets, magic item creation sheets, supply runs, ect. Have the campain rules and the RPGA rules available as needed. Make sure that you have all of all of the books and source material required for the mod and for the campaign. Also make sure that you have everything that you need to DM a good game dice, Mini's battle mats are expected, but other tools/toys can come in handy too. [B]3)Have fun[/B] Always Remember that the players are at your table to have fun. Make sure that they are enjoying themself. If they are not having fun, stop, take 10, figure out why they are not having fun, try to adjust the game so that they will have fun. Make sure thay you are having fun. Always remember this is only a game. [/QUOTE]
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So, I am going to become a RPGA DM
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