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So, I figured out why 5e's encounter building is broken(and how to fix it)
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<blockquote data-quote="jgsugden" data-source="post: 8919154" data-attributes="member: 2629"><p>I played it a lot. So many of the abilities were "damage appropriate for the level of ability plus a minor benefit like push, pull, prone, etc..." That edition was a good game system - but it wasn't the same feel as other editions of D&D, and it was not the best design for a fantasy setting. YMMV - but you'd be wrong.</p><p>They're meant to provide more balance than we saw in 3E, but they are far less restrictive than the cookie cutter construction of classes in 4E.Wow. Dozens of complaints for a game with millions of players. </p><p></p><p>I think there are far more than dozens that 'complain' about it, but often what they don't like is feeling the limitations that 5E puts on PCs. They don't like that a warlock only gets 2 spell slots per SR, or that they get nothing on a SR and the rest of the party is happy to take a lot of SRs because their table honors the rule that prevents multiple LRs within 24 hours. Most of those complaining players tend to be players wih a PC that feels a restriction that is preevtning them from being overpowered, and their objection is to the limitation that keeps PC power levels in check.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8919154, member: 2629"] I played it a lot. So many of the abilities were "damage appropriate for the level of ability plus a minor benefit like push, pull, prone, etc..." That edition was a good game system - but it wasn't the same feel as other editions of D&D, and it was not the best design for a fantasy setting. YMMV - but you'd be wrong. They're meant to provide more balance than we saw in 3E, but they are far less restrictive than the cookie cutter construction of classes in 4E.Wow. Dozens of complaints for a game with millions of players. I think there are far more than dozens that 'complain' about it, but often what they don't like is feeling the limitations that 5E puts on PCs. They don't like that a warlock only gets 2 spell slots per SR, or that they get nothing on a SR and the rest of the party is happy to take a lot of SRs because their table honors the rule that prevents multiple LRs within 24 hours. Most of those complaining players tend to be players wih a PC that feels a restriction that is preevtning them from being overpowered, and their objection is to the limitation that keeps PC power levels in check. [/QUOTE]
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So, I figured out why 5e's encounter building is broken(and how to fix it)
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