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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
So I guess WotC thought A5E had some good ideas
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<blockquote data-quote="kerleth" data-source="post: 8743183" data-attributes="member: 84383"><p>Arcana Unearthed / Arcana Evolved from Monte Cook Publishing back in the 3.X days had a unified spell list thing going on. If memory serves there were Common, Uncommon, and Exotic spells. Basically, if you were any sort of full caster you had access to the common pool. Uncommon spells were often granted to classes based on a "tag/descriptor" system similar to Level Up's alternate spell schools. A class might have access to all common spells and all uncommon spells with the "plant" tag. And exotic spells were the weird one off ones you'd find hidden in a tome somewhere with unique niche effects. In the lore, all spells started out as exotic ones that people found ways to streamline and improve the point of current magical knowledge. It's not exactly what 4e or Pathfinder or 5.5e is doing, but it's very similar.</p><p></p><p>Loved that thing, wish I had gotten a chance to actually play using it. The way Dungeons and Dragons is inspired by Lord of the Rings, Arcana Unearthed and the Diamond Throne setting was inspired by The Chronicles of Thomas Covenant.</p></blockquote><p></p>
[QUOTE="kerleth, post: 8743183, member: 84383"] Arcana Unearthed / Arcana Evolved from Monte Cook Publishing back in the 3.X days had a unified spell list thing going on. If memory serves there were Common, Uncommon, and Exotic spells. Basically, if you were any sort of full caster you had access to the common pool. Uncommon spells were often granted to classes based on a "tag/descriptor" system similar to Level Up's alternate spell schools. A class might have access to all common spells and all uncommon spells with the "plant" tag. And exotic spells were the weird one off ones you'd find hidden in a tome somewhere with unique niche effects. In the lore, all spells started out as exotic ones that people found ways to streamline and improve the point of current magical knowledge. It's not exactly what 4e or Pathfinder or 5.5e is doing, but it's very similar. Loved that thing, wish I had gotten a chance to actually play using it. The way Dungeons and Dragons is inspired by Lord of the Rings, Arcana Unearthed and the Diamond Throne setting was inspired by The Chronicles of Thomas Covenant. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
So I guess WotC thought A5E had some good ideas
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