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So I led a mutiny...
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<blockquote data-quote="Altamont Ravenard" data-source="post: 1579988" data-attributes="member: 14700"><p>I know that if I had any problems with my DM, I'd try to resolve them out of game. Seems you tried that, multiple times, to no avail.</p><p></p><p>The direction the campaign is taking, IMO, is a very bad one. I doubt that the DM will forgive and forget you murdered her NPC. From now on, I envision a campaign where the characters are constantly avoiding the law (ie the DM) which is a game the players can't win.</p><p></p><p>You mention that you tried bargaining your way out of being accompanied by the NPC. Did your characters say that they refused to be accompanied by the NPC in question?</p><p></p><p>Instead of trying to "screw the DM over" by killing her pet NPC's, perhaps it would have been better to stop the game right when said NPC showed his pretty little head.</p><p></p><p>But what is done is done. I doubt that the campaign will last for very long.</p><p></p><p>Even if I said, at the beginning of my post, that if I had a similar problem with one of my DM's, I'd resolve it out of game, but I have done similar things, with one particular DM (who is my friend). In some of his campaigns, you can't die, and if you do die, it's usually so easy to get raised that dying isn't even a threat anymore. I got pretty sick of that, and for a little while, every character I had was almost suicidal, single-handedly attacking the biggest monster, tackling the greatest perils, and coming out almost unscathed. I've tried doing that, maybe because I matured (unlikely) and maybe because the other players probably were tired of seeing me go off like a madman.</p><p></p><p>ramblerambleramble</p><p></p><p>AR</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 1579988, member: 14700"] I know that if I had any problems with my DM, I'd try to resolve them out of game. Seems you tried that, multiple times, to no avail. The direction the campaign is taking, IMO, is a very bad one. I doubt that the DM will forgive and forget you murdered her NPC. From now on, I envision a campaign where the characters are constantly avoiding the law (ie the DM) which is a game the players can't win. You mention that you tried bargaining your way out of being accompanied by the NPC. Did your characters say that they refused to be accompanied by the NPC in question? Instead of trying to "screw the DM over" by killing her pet NPC's, perhaps it would have been better to stop the game right when said NPC showed his pretty little head. But what is done is done. I doubt that the campaign will last for very long. Even if I said, at the beginning of my post, that if I had a similar problem with one of my DM's, I'd resolve it out of game, but I have done similar things, with one particular DM (who is my friend). In some of his campaigns, you can't die, and if you do die, it's usually so easy to get raised that dying isn't even a threat anymore. I got pretty sick of that, and for a little while, every character I had was almost suicidal, single-handedly attacking the biggest monster, tackling the greatest perils, and coming out almost unscathed. I've tried doing that, maybe because I matured (unlikely) and maybe because the other players probably were tired of seeing me go off like a madman. ramblerambleramble AR [/QUOTE]
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