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So I led a mutiny...
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<blockquote data-quote="jollyninja" data-source="post: 1581284" data-attributes="member: 3208"><p>i've played in that game. except it was allways the ultimate combat tank character with far flung social influence in every campaign. even the same one was prevelaint for about 2 years. i just left after awhile (4 years of my pc allways being overshadowed) and will never go back and i think you have inspired me to kill every npc that ever asks to tag along in every campaign i ever play in.</p><p></p><p> the only mutiny i was ever involved in was quite recent. another player kept bringing in new characters in an effort to overshadow mine. we were going through necropolis and my character, beloved by the dm for the ease in which he could be hooked into adventures (holier then thou extremist ex slave paladin of horus) died. then another died. then another died. then another died. i went from the same character for 9 months of gaming to a new character every week for a month. after my latest character, a bard, was posessed by an undead of some kind, the dm handed me the adventure (i dm a game in which he is a player) and asked me to finish the combat while he went to the bathroom. 5 minutes later, half the party was dead and the rest were incapable of dealing with the threat. only one character survived (high level monks just flee to fast!) because i was so sick of creating new high level characters each week that i killed the party. i didn't flub a single roll mind you, just a missed save by the cleric doomed them. i then told the dm that i was not returning until he was running a different adventure and that if the other player was there, not to call me. i was on my fifth character, two were on their fourth, one his third and we had all had a nice bitch session about the game and the adventure that basically went F#*K E.G.G. adventures (no offence meant to the col) and F#*K THIS GAME!</p><p></p><p>we play tuesedays, i guess nobody else liked the other player either. unfortunately the dm still seems obsessed with necromancer games. 1st edition must have sucked hard if that's what it "felt" like.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 1581284, member: 3208"] i've played in that game. except it was allways the ultimate combat tank character with far flung social influence in every campaign. even the same one was prevelaint for about 2 years. i just left after awhile (4 years of my pc allways being overshadowed) and will never go back and i think you have inspired me to kill every npc that ever asks to tag along in every campaign i ever play in. the only mutiny i was ever involved in was quite recent. another player kept bringing in new characters in an effort to overshadow mine. we were going through necropolis and my character, beloved by the dm for the ease in which he could be hooked into adventures (holier then thou extremist ex slave paladin of horus) died. then another died. then another died. then another died. i went from the same character for 9 months of gaming to a new character every week for a month. after my latest character, a bard, was posessed by an undead of some kind, the dm handed me the adventure (i dm a game in which he is a player) and asked me to finish the combat while he went to the bathroom. 5 minutes later, half the party was dead and the rest were incapable of dealing with the threat. only one character survived (high level monks just flee to fast!) because i was so sick of creating new high level characters each week that i killed the party. i didn't flub a single roll mind you, just a missed save by the cleric doomed them. i then told the dm that i was not returning until he was running a different adventure and that if the other player was there, not to call me. i was on my fifth character, two were on their fourth, one his third and we had all had a nice bitch session about the game and the adventure that basically went F#*K E.G.G. adventures (no offence meant to the col) and F#*K THIS GAME! we play tuesedays, i guess nobody else liked the other player either. unfortunately the dm still seems obsessed with necromancer games. 1st edition must have sucked hard if that's what it "felt" like. [/QUOTE]
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