Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
So I made a 5 page abridged version of the D&D rules to introduce new players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="redrick" data-source="post: 7085846" data-attributes="member: 6777696"><p>This has always been my theory of introducing new players to D&D — explain as little of the rules as possible, and pull them into playing the game. Focus on the role play and the idea that "you can try anything that makes sense" and explain the rules and the character sheet as they come up. This has worked well for me, and I've had first time players walk in, grab a pregen and start playing, without any preamble, and have a great time.</p><p></p><p>That being said, some people are more willing to walk into a game without knowing any of the rules that other people. Some people just want to be able to sit down and say, "how do I play?" Those aren't bad people. Some DM's also don't feel as comfortable unfolding the game for people. Maybe it's because they can't resist the urge to sit down and explain the whole game for an entire session, or maybe it's because they feel a little too much like they are running a game of Calvin Ball if the players don't know the rules that hold the structure of the game together. So I can see the value of having a completely digestible game of D&D, that is not a board game, and puts the fundamental aspect of D&D role-playing at the center. (The DM describes the scene, the players narrate their actions, the DM narrates the results.)</p><p></p><p>So I'm curious to see how using a document like this would be helpful.</p><p></p><p>Though, yeah, [MENTION=6790458]dregntael[/MENTION], if you haven't tried the "explain as little as possible" approach to teaching D&D to newcomers, that is worth a try as well.</p></blockquote><p></p>
[QUOTE="redrick, post: 7085846, member: 6777696"] This has always been my theory of introducing new players to D&D — explain as little of the rules as possible, and pull them into playing the game. Focus on the role play and the idea that "you can try anything that makes sense" and explain the rules and the character sheet as they come up. This has worked well for me, and I've had first time players walk in, grab a pregen and start playing, without any preamble, and have a great time. That being said, some people are more willing to walk into a game without knowing any of the rules that other people. Some people just want to be able to sit down and say, "how do I play?" Those aren't bad people. Some DM's also don't feel as comfortable unfolding the game for people. Maybe it's because they can't resist the urge to sit down and explain the whole game for an entire session, or maybe it's because they feel a little too much like they are running a game of Calvin Ball if the players don't know the rules that hold the structure of the game together. So I can see the value of having a completely digestible game of D&D, that is not a board game, and puts the fundamental aspect of D&D role-playing at the center. (The DM describes the scene, the players narrate their actions, the DM narrates the results.) So I'm curious to see how using a document like this would be helpful. Though, yeah, [MENTION=6790458]dregntael[/MENTION], if you haven't tried the "explain as little as possible" approach to teaching D&D to newcomers, that is worth a try as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So I made a 5 page abridged version of the D&D rules to introduce new players
Top