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So I played tonight...
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<blockquote data-quote="grimslade" data-source="post: 5930598" data-attributes="member: 6061"><p>No OAs was a tough thing to grasp in the first combat we ran too. I found it liberating and combat became much more free form without them. No OAs and using facing would be a frustration though. Try reinstating OAs. PCs get one reaction per turn, let them have a basic attack to anyone leaving a threatened distance from the PC. It might be a dissuader to the spring attack Orc chargers. Maybe only threaten front face weapon hand quadrant?</p><p></p><p>The tackle I would resolve as a contest. If you want to add some complexity, add an initial attack vs AC to initiate the tackle and then a contest. Success means the PC is prone. Fail means PC stands their ground.</p><p></p><p>This initial playtest is incomplete. We are missing a lot of customization options so house ruling is pretty freewheeling and judge by feel.</p></blockquote><p></p>
[QUOTE="grimslade, post: 5930598, member: 6061"] No OAs was a tough thing to grasp in the first combat we ran too. I found it liberating and combat became much more free form without them. No OAs and using facing would be a frustration though. Try reinstating OAs. PCs get one reaction per turn, let them have a basic attack to anyone leaving a threatened distance from the PC. It might be a dissuader to the spring attack Orc chargers. Maybe only threaten front face weapon hand quadrant? The tackle I would resolve as a contest. If you want to add some complexity, add an initial attack vs AC to initiate the tackle and then a contest. Success means the PC is prone. Fail means PC stands their ground. This initial playtest is incomplete. We are missing a lot of customization options so house ruling is pretty freewheeling and judge by feel. [/QUOTE]
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