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So I Want To Run A Western Game...
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<blockquote data-quote="pawsplay" data-source="post: 5041998" data-attributes="member: 15538"><p>In a gunslinger game, typically, you have a tension between, on the one hand, stability or the big haul, and on the other, restlessness and a need to keep moving ahead of your enemies and barbed wire fences. A gunslinger is a feared outsider, but at the same time commands respect, bucks the social norm of civility but provides a form of justice. Gunslingers tend to be lonely creatures looking for glory. So a gunfighter typically begins either just leaving town or just entering it. Some new element has changed his environment, possibly a rival gunfighter, a ranching plan, a railroad, a federal marshal, robbers, and so forth. Cowboy gangs are similar, but the gang acts as a sort of replacement family. </p><p></p><p>In a township game, you have the usual horde-of-orcs, corrupt chamberlin, quest for the lost mine type situations, but reskinned for the Western setting.</p><p></p><p>Probably the most helpful thing to do is pick a place and a year. The Western era, as such, lasted only a decade or two, sandwiched between the Civil War and the Gatling gun. Pick a major gunfight and the events leading up to it, then move it to a fictionalized locale of your choosing.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5041998, member: 15538"] In a gunslinger game, typically, you have a tension between, on the one hand, stability or the big haul, and on the other, restlessness and a need to keep moving ahead of your enemies and barbed wire fences. A gunslinger is a feared outsider, but at the same time commands respect, bucks the social norm of civility but provides a form of justice. Gunslingers tend to be lonely creatures looking for glory. So a gunfighter typically begins either just leaving town or just entering it. Some new element has changed his environment, possibly a rival gunfighter, a ranching plan, a railroad, a federal marshal, robbers, and so forth. Cowboy gangs are similar, but the gang acts as a sort of replacement family. In a township game, you have the usual horde-of-orcs, corrupt chamberlin, quest for the lost mine type situations, but reskinned for the Western setting. Probably the most helpful thing to do is pick a place and a year. The Western era, as such, lasted only a decade or two, sandwiched between the Civil War and the Gatling gun. Pick a major gunfight and the events leading up to it, then move it to a fictionalized locale of your choosing. [/QUOTE]
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