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So, I'm thinking of shrinking my party....
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<blockquote data-quote="Lanefan" data-source="post: 3995530" data-attributes="member: 29398"><p>Depends on the situation. If they're in some sort of structure that is already known to behave oddly, have them see a little tiny staircase in a crack in the wall...or have a foe flee into it and shrink; simply stepping "into" the crack shrinks you to scale with the stairs. They'll shrink themselves for you, in order to follow. Then, have the little staircase lead to whatever setting you have in mind (with some hazards to make retreat difficult but not impossible)...and shortly after the party arrives, have a breach occur in SmallRealm such that normal-size creatures up to about cat size can get in and keep their size. Perhaps the goal of the adventure could even become fixing the breach...?</p><p></p><p>I tried something like this once, except the shrunk area was nothing more than a great big dangerous red herring to distract the party from the real adventure.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3995530, member: 29398"] Depends on the situation. If they're in some sort of structure that is already known to behave oddly, have them see a little tiny staircase in a crack in the wall...or have a foe flee into it and shrink; simply stepping "into" the crack shrinks you to scale with the stairs. They'll shrink themselves for you, in order to follow. Then, have the little staircase lead to whatever setting you have in mind (with some hazards to make retreat difficult but not impossible)...and shortly after the party arrives, have a breach occur in SmallRealm such that normal-size creatures up to about cat size can get in and keep their size. Perhaps the goal of the adventure could even become fixing the breach...? I tried something like this once, except the shrunk area was nothing more than a great big dangerous red herring to distract the party from the real adventure. Lanefan [/QUOTE]
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So, I'm thinking of shrinking my party....
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