Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So Int does NOT add to skills
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Anax" data-source="post: 4081226" data-attributes="member: 19868"><p>It's worth noting that we have still only seen a *tiny* slice of the world of 4E. We've seen predesigned characters—and while they play counter to our expectations for race/class combinations, they seem to tread the straight and narrow for class abilities, showing us all of the stuff we really expected to see.</p><p></p><p>When considering the canny fighter or rogue archetype, we really need to see more of the feats and powers available. In Bo9S, there was a large variety of "fighter" powers based on Int. I don't see why the same shouldn't be true here, and I can imagine the same being true for rogue powers.</p><p></p><p>That said, it's also possible that the "expertise"-style abilities will fall under a different stat entirely. Wisdom would be very appropriate for spotting when and how an opponent will attack and reacting quickly, for a "smart" defense. It could also be used to spot weaknesses in an enemy's defense for a "smart" offense. Likewise, Charisma is very appropriate for both creating openings and leading an opponent to attack where you are strong.</p><p></p><p>But really, the short form is: We have to wait and see. It's clear that the way powers use different abilities as the key attack ability across classes means there's tremendous potential for different ability score choices supporting different fighting/casting styles within the various core class/archetypes—but it's not yet clear whether or how this will be done.</p></blockquote><p></p>
[QUOTE="Anax, post: 4081226, member: 19868"] It's worth noting that we have still only seen a *tiny* slice of the world of 4E. We've seen predesigned characters—and while they play counter to our expectations for race/class combinations, they seem to tread the straight and narrow for class abilities, showing us all of the stuff we really expected to see. When considering the canny fighter or rogue archetype, we really need to see more of the feats and powers available. In Bo9S, there was a large variety of "fighter" powers based on Int. I don't see why the same shouldn't be true here, and I can imagine the same being true for rogue powers. That said, it's also possible that the "expertise"-style abilities will fall under a different stat entirely. Wisdom would be very appropriate for spotting when and how an opponent will attack and reacting quickly, for a "smart" defense. It could also be used to spot weaknesses in an enemy's defense for a "smart" offense. Likewise, Charisma is very appropriate for both creating openings and leading an opponent to attack where you are strong. But really, the short form is: We have to wait and see. It's clear that the way powers use different abilities as the key attack ability across classes means there's tremendous potential for different ability score choices supporting different fighting/casting styles within the various core class/archetypes—but it's not yet clear whether or how this will be done. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So Int does NOT add to skills
Top