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So is the GameCube dead?
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<blockquote data-quote="drothgery" data-source="post: 1971040" data-attributes="member: 360"><p>In terms of graphics <em>capabilities</em>, the Cube and the PS2 are roughly equal, and the Xbox is quite a bit better than both. However, the PS2 has an oddball architecture that's not easy to program for, so it's the hardest system for developers to get the most out of. Almost without fail, the Xbox has the best-looking version of a multi-platform game, because it's both the most capable and fairly easy to program for (in a vacuum, the Cube would probably be the easiest to code for, but the Xbox is quite similar to a PC, and most developers know PCs); the few times that it doesn't, it's usually quite clear that the developers completely blew off the Xbox port (and that doesn't happen much anymore).</p></blockquote><p></p>
[QUOTE="drothgery, post: 1971040, member: 360"] In terms of graphics [I]capabilities[/I], the Cube and the PS2 are roughly equal, and the Xbox is quite a bit better than both. However, the PS2 has an oddball architecture that's not easy to program for, so it's the hardest system for developers to get the most out of. Almost without fail, the Xbox has the best-looking version of a multi-platform game, because it's both the most capable and fairly easy to program for (in a vacuum, the Cube would probably be the easiest to code for, but the Xbox is quite similar to a PC, and most developers know PCs); the few times that it doesn't, it's usually quite clear that the developers completely blew off the Xbox port (and that doesn't happen much anymore). [/QUOTE]
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So is the GameCube dead?
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