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General Tabletop Discussion
*Dungeons & Dragons
So it looks as if the mountain dwarf will still make the best overall wizard.
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<blockquote data-quote="KarinsDad" data-source="post: 6341080" data-attributes="member: 2011"><p>Not if the dwarf doesn't get a shield.</p><p></p><p>If he just bumps up to heavy armor, then his Int is 2 lower than other Wizard PCs which means 1 fewer spell per day, he doesn't have to prep Shield or Mage Armor, so more versatility, and the -1 to hit means that attacks that requires a to hit, or attacks that requires a save will fail 1 time out of every 20. At low level, that's about 1 encounter per 5 or 6. Assuming the same Dex as another Wizard (let's say 14 at 1st level), he will be walking around with AC 14 instead of 12 right away, and will soon be to AC 16 and eventually 18. The other Wizard will need to keep pumping Dex as his secondary stat if he wants AC to slowly climb up.</p><p></p><p></p><p>And if he doesn't take any feats, he will eventually be AC 17 in medium armor (or 16 if he doesn't want the Stealth disadvantage) and half of the levels, his Int mod will be 1 lower and half of the levels, his Int mod will be the same.</p><p></p><p>There is huge difference between AC 16 or 17, and AC 12. This allows the Wizard to help out more and protect those squishy Rogues and Archers "Get behind me!!!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6341080, member: 2011"] Not if the dwarf doesn't get a shield. If he just bumps up to heavy armor, then his Int is 2 lower than other Wizard PCs which means 1 fewer spell per day, he doesn't have to prep Shield or Mage Armor, so more versatility, and the -1 to hit means that attacks that requires a to hit, or attacks that requires a save will fail 1 time out of every 20. At low level, that's about 1 encounter per 5 or 6. Assuming the same Dex as another Wizard (let's say 14 at 1st level), he will be walking around with AC 14 instead of 12 right away, and will soon be to AC 16 and eventually 18. The other Wizard will need to keep pumping Dex as his secondary stat if he wants AC to slowly climb up. And if he doesn't take any feats, he will eventually be AC 17 in medium armor (or 16 if he doesn't want the Stealth disadvantage) and half of the levels, his Int mod will be 1 lower and half of the levels, his Int mod will be the same. There is huge difference between AC 16 or 17, and AC 12. This allows the Wizard to help out more and protect those squishy Rogues and Archers "Get behind me!!!" ;) [/QUOTE]
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Community
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So it looks as if the mountain dwarf will still make the best overall wizard.
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