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So it looks as if the mountain dwarf will still make the best overall wizard.
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6341847" data-attributes="member: 5143"><p>I guess I just don't consider the average enemy to be that tactically competent. Most assume no one even knows where their home is. Even if people stumble across their home, they assume the vast majority of them are travelers with no combat skill and likely no weapons. Even if protections are put into place, they are likely forgotten about or lax because after years of no one showing up at their home they seem unneeded.</p><p></p><p>In the same way that I don't plan escape routes or organize plans with my family about what happens when someone invades my home, most of the monsters in my games don't either. Half of them have really low intelligence and wouldn't come up with a good plan even if they wanted to. Most of the others are too lax or simply untrained in tactics to come up with a decent plan.</p><p></p><p>Even monsters trained in combat aren't necessarily trained to properly secure their homes in the event that a special ops team of commandos (the PCs) storm their home. I assume that most enemies say "We put 2 guards at the front gate...nothing should get past them" and be done with it.</p><p></p><p>Engineering their entire home to be a deathtrap to all those who enter is extremely advanced and is reserved only for the most fortified, paranoid, and organized groups of enemies.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6341847, member: 5143"] I guess I just don't consider the average enemy to be that tactically competent. Most assume no one even knows where their home is. Even if people stumble across their home, they assume the vast majority of them are travelers with no combat skill and likely no weapons. Even if protections are put into place, they are likely forgotten about or lax because after years of no one showing up at their home they seem unneeded. In the same way that I don't plan escape routes or organize plans with my family about what happens when someone invades my home, most of the monsters in my games don't either. Half of them have really low intelligence and wouldn't come up with a good plan even if they wanted to. Most of the others are too lax or simply untrained in tactics to come up with a decent plan. Even monsters trained in combat aren't necessarily trained to properly secure their homes in the event that a special ops team of commandos (the PCs) storm their home. I assume that most enemies say "We put 2 guards at the front gate...nothing should get past them" and be done with it. Engineering their entire home to be a deathtrap to all those who enter is extremely advanced and is reserved only for the most fortified, paranoid, and organized groups of enemies. [/QUOTE]
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So it looks as if the mountain dwarf will still make the best overall wizard.
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