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General Tabletop Discussion
*Dungeons & Dragons
So it looks as if the mountain dwarf will still make the best overall wizard.
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<blockquote data-quote="Mistwell" data-source="post: 6343498" data-attributes="member: 2525"><p>I understand it completely. You're not addressing my response. At all. You've entirely ignored the argument, so I will repeat it:</p><p></p><p>There is a problem in the game, IN GENERAL, with Dexterity. FOR ALL CLASSES. It impacts too many things. It's the primary saving throw for spells. It's the primary booster for AC, in a game where AC has precious few ways of boosting. It's the primary booster for initiative. It's the primary booster for some of the best skills in the game. It's a primary ability for hitting things with both ranged attacks and many melee attacks. Overall, Dexterity appears to be a bit overpowered in this game.</p><p></p><p>So when you compare ANYTHING in the game to it, it's likely that thing being compared will come out behind. Because you're comparing it to one of the most overpowered issues with the game so far.</p><p></p><p>That is my point. Is that clear now? I was saying the Dexterity issue is non-unique to the issue we were talking about - and unless it's unique, it's not a good comparison. The Con comparison at least is germane to the discussion, and does not confuse the issue by adding in another issue that itself has problems not related to this topic. Address that point. </p><p></p><p></p><p></p><p>So you friggen agree with me? What exactly are you still arguing about then?</p><p></p><p></p><p></p><p>You agreed +1 was too little, but said +2 was too much. The logical conclusion was you were arguing for an average of +1.5. And therefore I concluded you were dickering over a +0.5 difference.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6343498, member: 2525"] I understand it completely. You're not addressing my response. At all. You've entirely ignored the argument, so I will repeat it: There is a problem in the game, IN GENERAL, with Dexterity. FOR ALL CLASSES. It impacts too many things. It's the primary saving throw for spells. It's the primary booster for AC, in a game where AC has precious few ways of boosting. It's the primary booster for initiative. It's the primary booster for some of the best skills in the game. It's a primary ability for hitting things with both ranged attacks and many melee attacks. Overall, Dexterity appears to be a bit overpowered in this game. So when you compare ANYTHING in the game to it, it's likely that thing being compared will come out behind. Because you're comparing it to one of the most overpowered issues with the game so far. That is my point. Is that clear now? I was saying the Dexterity issue is non-unique to the issue we were talking about - and unless it's unique, it's not a good comparison. The Con comparison at least is germane to the discussion, and does not confuse the issue by adding in another issue that itself has problems not related to this topic. Address that point. So you friggen agree with me? What exactly are you still arguing about then? You agreed +1 was too little, but said +2 was too much. The logical conclusion was you were arguing for an average of +1.5. And therefore I concluded you were dickering over a +0.5 difference. [/QUOTE]
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Community
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So it looks as if the mountain dwarf will still make the best overall wizard.
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