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So, I've decided that I hate roleplaying
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<blockquote data-quote="airwalkrr" data-source="post: 5220297" data-attributes="member: 12460"><p>I imagine the OP would absolutely detest White Wolf games. I recommend never trying any of their systems if you have this attitude. That said, there is nothing wrong with appreciating the combat and wargaming side of RPGs. That's how D&D was born anyway. Gary Gygax and Dave Arneson themselves were of wargaming backgrounds and simply wanted to create a game that focused more on individual heroes (the concept of heroes or unique units in wargaming wasn't unique, just a game centered around these figures). In fact, I imagine their games had very little "in-character" speech. The purist roleplayer, one focused on story and speaking in the first person seems like something that really didn't become in vogue until the early 90's.</p><p></p><p>MMOs are great if you are the kind of person who likes combat, character power builds and tactics. I don't really like WoW myself but I do play DDO and I think people who try to role-play in DDO are missing the point. MMOs are typically for people who prefer action to story. A little bit of story is all you need in those games. The fact that a vampire is evil, even if the vampire is sitting in the middle of the mausoleum minding his own business, is a good enough excuse to run in and kill him. So I think its great that you have found a game that gives you what you want.</p><p></p><p>I myself am at home both with groups that like to role-play and groups that just like to kill stuff, so long as everyone is on the same page. In fact, some groups like both and are willing to shift styles depending on the campaign. But if you want to play tabletop RPGs, it is a good idea to figure out what your group expects. If you like the tactical aspect only I doubt you'd have very much fun in a group of roleplayers, and I think that is what the OP is experiencing. It's okay to walk away from a group if you aren't having fun.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5220297, member: 12460"] I imagine the OP would absolutely detest White Wolf games. I recommend never trying any of their systems if you have this attitude. That said, there is nothing wrong with appreciating the combat and wargaming side of RPGs. That's how D&D was born anyway. Gary Gygax and Dave Arneson themselves were of wargaming backgrounds and simply wanted to create a game that focused more on individual heroes (the concept of heroes or unique units in wargaming wasn't unique, just a game centered around these figures). In fact, I imagine their games had very little "in-character" speech. The purist roleplayer, one focused on story and speaking in the first person seems like something that really didn't become in vogue until the early 90's. MMOs are great if you are the kind of person who likes combat, character power builds and tactics. I don't really like WoW myself but I do play DDO and I think people who try to role-play in DDO are missing the point. MMOs are typically for people who prefer action to story. A little bit of story is all you need in those games. The fact that a vampire is evil, even if the vampire is sitting in the middle of the mausoleum minding his own business, is a good enough excuse to run in and kill him. So I think its great that you have found a game that gives you what you want. I myself am at home both with groups that like to role-play and groups that just like to kill stuff, so long as everyone is on the same page. In fact, some groups like both and are willing to shift styles depending on the campaign. But if you want to play tabletop RPGs, it is a good idea to figure out what your group expects. If you like the tactical aspect only I doubt you'd have very much fun in a group of roleplayers, and I think that is what the OP is experiencing. It's okay to walk away from a group if you aren't having fun. [/QUOTE]
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So, I've decided that I hate roleplaying
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