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So, I've decided that I hate roleplaying
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<blockquote data-quote="BryonD" data-source="post: 5223513" data-attributes="member: 957"><p>There is only one thing in this that would tick me off. The complaining and expectation that the campaign would re-define its core elements to fit a character.</p><p></p><p>But, the idea of a "dragon-hating ranger from a far away land" finding himself caught up in the anti-undead campaign is perfectly cool to me. The paladin is also plenty cool. *BUT*, to me the implication that the character must fit the campaign is a real concern, while an odd-man out character in the game isn't. (Unless they bitch about being the odd man out, of course)</p><p></p><p>Obviously there are extremes. You can't be a wolverine inspired character in my Song of Ice and Fire based campaign. And you can't be a half dragon centaur sorcerer of Azothoth in my low magic sword and sorcery game.</p><p></p><p>But the dragon hunting ranger isn't at all out of bounds as I see it. And I'd think it is reasonable to expect this kind of character to fit. If you have a long standing group and everyone knows that a tight fit is assumed, then cool. I'm absolutely not being critical of that. But if a new player joined in, he would be justified to be quite surprised that his ranger was considered a problem. It is ok to presume that "now you know, maybe this group isn't a good fit for this player". But it isn't right to point fingers at a player who has more open ideas than the group. (The same thing applies to the half dragon centaur. Nothing wrong with the idea, you just don't fit. Do you want to comply? Yes? Lets go. No? Good gaming with whatever group you do find)</p><p></p><p>And there are shades of grey. And reasonable groups can work those out.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5223513, member: 957"] There is only one thing in this that would tick me off. The complaining and expectation that the campaign would re-define its core elements to fit a character. But, the idea of a "dragon-hating ranger from a far away land" finding himself caught up in the anti-undead campaign is perfectly cool to me. The paladin is also plenty cool. *BUT*, to me the implication that the character must fit the campaign is a real concern, while an odd-man out character in the game isn't. (Unless they bitch about being the odd man out, of course) Obviously there are extremes. You can't be a wolverine inspired character in my Song of Ice and Fire based campaign. And you can't be a half dragon centaur sorcerer of Azothoth in my low magic sword and sorcery game. But the dragon hunting ranger isn't at all out of bounds as I see it. And I'd think it is reasonable to expect this kind of character to fit. If you have a long standing group and everyone knows that a tight fit is assumed, then cool. I'm absolutely not being critical of that. But if a new player joined in, he would be justified to be quite surprised that his ranger was considered a problem. It is ok to presume that "now you know, maybe this group isn't a good fit for this player". But it isn't right to point fingers at a player who has more open ideas than the group. (The same thing applies to the half dragon centaur. Nothing wrong with the idea, you just don't fit. Do you want to comply? Yes? Lets go. No? Good gaming with whatever group you do find) And there are shades of grey. And reasonable groups can work those out. [/QUOTE]
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So, I've decided that I hate roleplaying
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