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So...keelboats
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<blockquote data-quote="FitzTheRuke" data-source="post: 7609826" data-attributes="member: 59816"><p>A tiny amount of research has given me possibly SOME idea of where they got their notions from... but they came to bad conclusions.</p><p></p><p>The Keelboat as MAPPED, is based loosely on the kind of Keelboat (Riverboat) that say, Lewis and Clark explored on. Lewis and Clark had a LOT more than 3 crew aboard. Meanwhile, the statistics seem to be for small watercraft, like Paul above says - a ship's launch boat. Essentially anything bigger than a rowboat, but smaller than everything else.</p><p></p><p>Of course, like most D&D boats, real Keelboats tend to be skinnier (Clark's was 55' long and 10' wide, apparently), but these are better for D&D-style battle maps, so I'm okay with cheating on the dimensions. </p><p></p><p>I'm not really looking for "realism" exactly - I'm looking for playability.</p><p></p><p>Sword's suggestion above looks pretty good to me.</p><p></p><p>Now for one other beef with the rules:</p><p></p><p>Some of the ships/boats appear to list AVERAGE crew/passengers and others appear to list MAXIMUM (I think the rules are meant to be MAX capacity). Take the Longship for example. 100 passengers? Sure, Vikings occasionally transported armies, but really, if you put 40 crew and 100 passengers in that Longship, you'd have STANDING ROOM ONLY. It can be DONE, but it's not like you're gonna cross the Atlantic at that kind of capacity. I think they should have limited the crew and passengers to REASONABLE AVERAGES, which I think is true of most of the other ships. </p><p></p><p>I dunno, what do you guys think?</p><p></p><p>Oh, one more thing: It's been a long time since I read the Unearthed Arcana on the subject, but I think the Keelboat might have had the same problems there. I'm feeling Deja-Vu about it. I might have even complained about it in the feedback bit of the playtest, but I can't quite remember.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7609826, member: 59816"] A tiny amount of research has given me possibly SOME idea of where they got their notions from... but they came to bad conclusions. The Keelboat as MAPPED, is based loosely on the kind of Keelboat (Riverboat) that say, Lewis and Clark explored on. Lewis and Clark had a LOT more than 3 crew aboard. Meanwhile, the statistics seem to be for small watercraft, like Paul above says - a ship's launch boat. Essentially anything bigger than a rowboat, but smaller than everything else. Of course, like most D&D boats, real Keelboats tend to be skinnier (Clark's was 55' long and 10' wide, apparently), but these are better for D&D-style battle maps, so I'm okay with cheating on the dimensions. I'm not really looking for "realism" exactly - I'm looking for playability. Sword's suggestion above looks pretty good to me. Now for one other beef with the rules: Some of the ships/boats appear to list AVERAGE crew/passengers and others appear to list MAXIMUM (I think the rules are meant to be MAX capacity). Take the Longship for example. 100 passengers? Sure, Vikings occasionally transported armies, but really, if you put 40 crew and 100 passengers in that Longship, you'd have STANDING ROOM ONLY. It can be DONE, but it's not like you're gonna cross the Atlantic at that kind of capacity. I think they should have limited the crew and passengers to REASONABLE AVERAGES, which I think is true of most of the other ships. I dunno, what do you guys think? Oh, one more thing: It's been a long time since I read the Unearthed Arcana on the subject, but I think the Keelboat might have had the same problems there. I'm feeling Deja-Vu about it. I might have even complained about it in the feedback bit of the playtest, but I can't quite remember. [/QUOTE]
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