Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So ... my DM doesn't let us buy items ... ever ... what do I do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thewok" data-source="post: 5929584" data-attributes="member: 60907"><p>As a DM of a 4E game myself, I understand where your DM is coming from. That said, I wouldn't go so far.</p><p></p><p>In my campaign, I hand out magic items based on what I think the players would like.I have a cavalier that decided to use a spear and shield, so I put a vanguard spear on a minor boss. We have a pacifist cleric who likes staves, so I put in healer's chain and a staff of tongues, which he seems to enjoy.</p><p></p><p>I've started putting in magic items now that have an enchantment that the players might want, but they're on the wrong weapon type, so they can transfer the enchantment over. Then, I adjust their gold gain to compensate.</p><p></p><p>If they want to sell a magic item, they need to find a merchant who has that kind of money available, which is not going to happen in your small villages and smaller towns. They're about to head to the imperial capital city, though, where there exists a fairly sizable grey market for magic items, so they'll be able to take care of some business while they're there.</p><p></p><p>I have found one problem with 4E, though (well, one in particular; there are others), and that is that it's a little weird giving out so much money, because it would be heavy and take up a lot of space. I took care of this problem once by giving them a free Bag of Holding filled with their reward. Now they have a community purse where they don't really have to worry about weight and space.</p><p></p><p>As regards mundane items, I took a kind of Shadowrun approach to that. Since 4E math is based around items only and not roleplaying costs, I disassociated those two things. When the group goes to an inn, the rooms are free. When they order food, the food is free. Their "lifestyle" takes care of it. That is, of course, unless they want to splurge. Want to get that really expensive vintage of elven wine? Pay for it. Want to special order a roast boar for dinner? Pay for it. Want the really expensive noble suite in the capital city's inn? Oh, you're going to pay a lot for it. But for porridge, an ale and access to the common room? You can have it free. It's just not worth tracking that expenditure of silver and copper when you're starting to get platinum coins on a regular basis.</p></blockquote><p></p>
[QUOTE="thewok, post: 5929584, member: 60907"] As a DM of a 4E game myself, I understand where your DM is coming from. That said, I wouldn't go so far. In my campaign, I hand out magic items based on what I think the players would like.I have a cavalier that decided to use a spear and shield, so I put a vanguard spear on a minor boss. We have a pacifist cleric who likes staves, so I put in healer's chain and a staff of tongues, which he seems to enjoy. I've started putting in magic items now that have an enchantment that the players might want, but they're on the wrong weapon type, so they can transfer the enchantment over. Then, I adjust their gold gain to compensate. If they want to sell a magic item, they need to find a merchant who has that kind of money available, which is not going to happen in your small villages and smaller towns. They're about to head to the imperial capital city, though, where there exists a fairly sizable grey market for magic items, so they'll be able to take care of some business while they're there. I have found one problem with 4E, though (well, one in particular; there are others), and that is that it's a little weird giving out so much money, because it would be heavy and take up a lot of space. I took care of this problem once by giving them a free Bag of Holding filled with their reward. Now they have a community purse where they don't really have to worry about weight and space. As regards mundane items, I took a kind of Shadowrun approach to that. Since 4E math is based around items only and not roleplaying costs, I disassociated those two things. When the group goes to an inn, the rooms are free. When they order food, the food is free. Their "lifestyle" takes care of it. That is, of course, unless they want to splurge. Want to get that really expensive vintage of elven wine? Pay for it. Want to special order a roast boar for dinner? Pay for it. Want the really expensive noble suite in the capital city's inn? Oh, you're going to pay a lot for it. But for porridge, an ale and access to the common room? You can have it free. It's just not worth tracking that expenditure of silver and copper when you're starting to get platinum coins on a regular basis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So ... my DM doesn't let us buy items ... ever ... what do I do?
Top