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So my girlfriend wants to learn how to play D&D...
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<blockquote data-quote="Nebten" data-source="post: 5792275" data-attributes="member: 79391"><p>As a guy who turned to girlfriend into D&D players, I have a few recommendations.</p><p> </p><p>1) Teach her which ever edition/RPG you plan on playing for a long period of time. Starting her off with the 1986 Basic Rules won't be any good if everybody else is playing Pathfiner or 4th edition. Each edition is a different game with regards to mechanics. One imagination is never limited by rules though. </p><p> </p><p>2) Take things VERY slow. Do not, I repeat, DO NOT just drop her into a current game with a quickly created charcter. I have been in too many games where girlfriends where brought along to hang out and had no clue what they were doing. It dragged the game down and no matter how understanding everybody else was the girl didn't have a good time.</p><p> </p><p>Without looking at the books, ask her what type of character she wants to play. Elven archer? OK, show her the section on elves, half-elves, & humans then show her the sections on fighter, ranger and rogue. She'll look at the other classes and races too, but that is a good starting point. Go through each chapter in order. Make some suggestions to a number of different feats and skills (or NWP), but in the end let her decide what to choose from. It may not be "optimal" but it is what she wants to do. This may take a couple days since they will read and digest each part. Of course, with the Box sets, they have quick build rules. You can use these and even a pre-gen to delve into a game right away. But I still feel you will need to go through the process above to build a character that she will feel is her own.</p><p> </p><p>3) Go through a practice/intro game either one on one or with a friend or two that you trust to be patient and is "a good representative" of the game. This would be great if it is a mutal friend of both of you. Mysteries seem to be a good start for games (steal something from Law & Order) or use a beginner module from the RPG of your choice. Make her the center of the story. Get her involved. Role Playing is probably one of the harder aspects of the game since it is kind of weird to "act" in front of a small group of people, espicially your friends! Make her comfortable and try to include the little things of her class & race.</p><p> </p><p>Remember you are going to provide a first impression of the game. If you get her hooked, then you will have another aspect that you can share together. It is kinda cool when your girlfriend will ask over dinner, "What can I do to make my ferret familiar stronger?"</p><p> </p><p>Good luck and have fun!</p></blockquote><p></p>
[QUOTE="Nebten, post: 5792275, member: 79391"] As a guy who turned to girlfriend into D&D players, I have a few recommendations. 1) Teach her which ever edition/RPG you plan on playing for a long period of time. Starting her off with the 1986 Basic Rules won't be any good if everybody else is playing Pathfiner or 4th edition. Each edition is a different game with regards to mechanics. One imagination is never limited by rules though. 2) Take things VERY slow. Do not, I repeat, DO NOT just drop her into a current game with a quickly created charcter. I have been in too many games where girlfriends where brought along to hang out and had no clue what they were doing. It dragged the game down and no matter how understanding everybody else was the girl didn't have a good time. Without looking at the books, ask her what type of character she wants to play. Elven archer? OK, show her the section on elves, half-elves, & humans then show her the sections on fighter, ranger and rogue. She'll look at the other classes and races too, but that is a good starting point. Go through each chapter in order. Make some suggestions to a number of different feats and skills (or NWP), but in the end let her decide what to choose from. It may not be "optimal" but it is what she wants to do. This may take a couple days since they will read and digest each part. Of course, with the Box sets, they have quick build rules. You can use these and even a pre-gen to delve into a game right away. But I still feel you will need to go through the process above to build a character that she will feel is her own. 3) Go through a practice/intro game either one on one or with a friend or two that you trust to be patient and is "a good representative" of the game. This would be great if it is a mutal friend of both of you. Mysteries seem to be a good start for games (steal something from Law & Order) or use a beginner module from the RPG of your choice. Make her the center of the story. Get her involved. Role Playing is probably one of the harder aspects of the game since it is kind of weird to "act" in front of a small group of people, espicially your friends! Make her comfortable and try to include the little things of her class & race. Remember you are going to provide a first impression of the game. If you get her hooked, then you will have another aspect that you can share together. It is kinda cool when your girlfriend will ask over dinner, "What can I do to make my ferret familiar stronger?" Good luck and have fun! [/QUOTE]
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