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So my player is making plans that may go against the group...
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<blockquote data-quote="helium3" data-source="post: 2995975" data-attributes="member: 31301"><p>When my group discovered the leadership feat, we all played around with stuff like this for a time. There were two major problems, but neither of those necessarily means your player can't continue what he's attempting. </p><p></p><p>One is that maintaining an army is a lot of paper-work. Assuming that what the character is doing is even legal, he still needs to pay his mercs wages and buy their gear. Constantly tracking expenditures sucks up a lot of time. Still, if he's not participating in the stuff the other characters are doing then he's got the time.</p><p></p><p>The other problem is that large numbers of NPC character classes with a few PC classes sprinkled in aren't going to be able to deal with any of the types of opponents that a higher level character with the cash to raise an army is going to have to deal with. Basically, the first time he brings his "army" into combat he's going to see most of it get wiped out by a few well placed area affect spells.</p></blockquote><p></p>
[QUOTE="helium3, post: 2995975, member: 31301"] When my group discovered the leadership feat, we all played around with stuff like this for a time. There were two major problems, but neither of those necessarily means your player can't continue what he's attempting. One is that maintaining an army is a lot of paper-work. Assuming that what the character is doing is even legal, he still needs to pay his mercs wages and buy their gear. Constantly tracking expenditures sucks up a lot of time. Still, if he's not participating in the stuff the other characters are doing then he's got the time. The other problem is that large numbers of NPC character classes with a few PC classes sprinkled in aren't going to be able to deal with any of the types of opponents that a higher level character with the cash to raise an army is going to have to deal with. Basically, the first time he brings his "army" into combat he's going to see most of it get wiped out by a few well placed area affect spells. [/QUOTE]
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So my player is making plans that may go against the group...
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