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*Dungeons & Dragons
So my players are adventuring in a Bag of Holding...
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<blockquote data-quote="Mishihari Lord" data-source="post: 6293468" data-attributes="member: 128"><p>An idea for what comes next: the inn is on the inside surface of a huge, hollow sphere. When the PCs exit the inn anywhere other than the tunnel they come in through, it almost looks like they're outside. A huge moon hangs in the center of the sphere, basking everything in a silvery glow. The inside surface of the sphere is rough wilderness, with forests , lakes, mountains, and thick forests. There are other buildings, perhaps even village or towns on the inside of the sphere. Some of the buildings are the vampires fortresses housing his treasures, armory, and library, There also need to be a food source in there somewhere. Think Ravenloft on a smaller scale. The sphere is the inside of the bag of holding, but it doesn't deform with the bag. There are a few "airlocks" around that let you go outside but don't shift your scale, so you're microbe sized. Teleport has similar results.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6293468, member: 128"] An idea for what comes next: the inn is on the inside surface of a huge, hollow sphere. When the PCs exit the inn anywhere other than the tunnel they come in through, it almost looks like they're outside. A huge moon hangs in the center of the sphere, basking everything in a silvery glow. The inside surface of the sphere is rough wilderness, with forests , lakes, mountains, and thick forests. There are other buildings, perhaps even village or towns on the inside of the sphere. Some of the buildings are the vampires fortresses housing his treasures, armory, and library, There also need to be a food source in there somewhere. Think Ravenloft on a smaller scale. The sphere is the inside of the bag of holding, but it doesn't deform with the bag. There are a few "airlocks" around that let you go outside but don't shift your scale, so you're microbe sized. Teleport has similar results. [/QUOTE]
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Community
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*Dungeons & Dragons
So my players are adventuring in a Bag of Holding...
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