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So sell me on the Arcane Trickster...
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<blockquote data-quote="Laslo Tremaine" data-source="post: 405049" data-attributes="member: 330"><p>I agree the the level is Loremaster is pretty power-gamey! But I like it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lets take a look at how I would do an Arcane Trickster vs a Rog/Wiz. Both of these are on a 30 point buy with the following starting stats: Str 10, Dex 16, Con 12, Int 16, Wis 10, Chr 10.</p><p></p><p><strong>Rogue 10/Wizard 10</strong></p><p>BAB: 12</p><p>Hit Points: 73 (assuming average hit points)</p><p>Skill points 152 (not counting Int Bonus)</p><p>Saves: For 6, Ref 10, Wil 10</p><p>Highest Spell lvl: 5th</p><p>Sneak Attack: +5d6</p><p>Other gains: Rogue Special Ability; better familiar; extra wizard feat; can't be flanked.</p><p></p><p><strong>Rogue 5/Wizard 5/Arcane Trickster 10</strong></p><p>BAB: 10</p><p>Hit Points: 68 (assuming average hit points)</p><p>Skill points 132 (not counting Int Bonus)</p><p>Saves: For 5, Ref 12, Wil 12</p><p>Highest Spell lvl: 8th</p><p>Sneak Attack: +8d6</p><p>Other gains: Ranged Legerdemain 3/day; Impomptu Sneak Attack 2/day</p><p></p><p>So by taking the Arcane Trickster you are a slightly worse Rogue and a <strong>much</strong> better Wizard, plus your sneak attack is greatly improved. What you give up is a few hit points, some skill points, a few points of BAB, a wizard feat, some familiar enhancements and your 10th level Rogue special ability.</p><p></p><p>As far as I am concerned, the improved Sneak Attack and the ability to cast 6th, 7th and 8th level spells <strong>more</strong> than makes up for any loses.</p><p></p><p><span style="font-size: 9px">(edited for formatting)</span></p></blockquote><p></p>
[QUOTE="Laslo Tremaine, post: 405049, member: 330"] I agree the the level is Loremaster is pretty power-gamey! But I like it! :) Lets take a look at how I would do an Arcane Trickster vs a Rog/Wiz. Both of these are on a 30 point buy with the following starting stats: Str 10, Dex 16, Con 12, Int 16, Wis 10, Chr 10. [b]Rogue 10/Wizard 10[/b] BAB: 12 Hit Points: 73 (assuming average hit points) Skill points 152 (not counting Int Bonus) Saves: For 6, Ref 10, Wil 10 Highest Spell lvl: 5th Sneak Attack: +5d6 Other gains: Rogue Special Ability; better familiar; extra wizard feat; can't be flanked. [b]Rogue 5/Wizard 5/Arcane Trickster 10[/b] BAB: 10 Hit Points: 68 (assuming average hit points) Skill points 132 (not counting Int Bonus) Saves: For 5, Ref 12, Wil 12 Highest Spell lvl: 8th Sneak Attack: +8d6 Other gains: Ranged Legerdemain 3/day; Impomptu Sneak Attack 2/day So by taking the Arcane Trickster you are a slightly worse Rogue and a [B]much[/B] better Wizard, plus your sneak attack is greatly improved. What you give up is a few hit points, some skill points, a few points of BAB, a wizard feat, some familiar enhancements and your 10th level Rogue special ability. As far as I am concerned, the improved Sneak Attack and the ability to cast 6th, 7th and 8th level spells [B]more[/B] than makes up for any loses. [SIZE=1](edited for formatting)[/SIZE] [/QUOTE]
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