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So...Skill Challenges
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<blockquote data-quote="werecorpse" data-source="post: 6977084" data-attributes="member: 55491"><p>Tony Vargas - what was the difference with the way skill challenges were done in 4e essentials?</p><p></p><p>To me the importance of skill challenges is because combat basically works well because</p><p>1. The whole group can contribute (attack as well as more complex contributions like positioning, healing, other spells etc)</p><p>2. The mechanic is not just a single (or a few) rolls so isn't totally swingy</p><p>3. The hp system means you have a threshold to beat down or be beaten, over several rolls (multiple attacks v ac, damage rolls to see how much you have worn down the stamina of the enemy etc) - and resources to lose</p><p></p><p>Where as much of the skill use in the game fails on all three of these. </p><p></p><p>So while the combat with the street thugs is fun, when the party then needs to get past the guard the group shoves the diplomacy guy forward and stands quietly while a single (or a few) d20 is rolled (with or without roleplaying), which is not a fun way to get over an obstacle.</p><p></p><p>That's my view of the "problem" - I'm interested in how others have dealt with it.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 6977084, member: 55491"] Tony Vargas - what was the difference with the way skill challenges were done in 4e essentials? To me the importance of skill challenges is because combat basically works well because 1. The whole group can contribute (attack as well as more complex contributions like positioning, healing, other spells etc) 2. The mechanic is not just a single (or a few) rolls so isn't totally swingy 3. The hp system means you have a threshold to beat down or be beaten, over several rolls (multiple attacks v ac, damage rolls to see how much you have worn down the stamina of the enemy etc) - and resources to lose Where as much of the skill use in the game fails on all three of these. So while the combat with the street thugs is fun, when the party then needs to get past the guard the group shoves the diplomacy guy forward and stands quietly while a single (or a few) d20 is rolled (with or without roleplaying), which is not a fun way to get over an obstacle. That's my view of the "problem" - I'm interested in how others have dealt with it. [/QUOTE]
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