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General Tabletop Discussion
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So....the edition treadmill
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<blockquote data-quote="Staffan" data-source="post: 7788928" data-attributes="member: 907"><p>Some releases are just natural, such as a new campaign guide to cover the changes since the Inner Sea World Guide was released, an Advanced Player's Guide to provide Moar! Options!, and a Game-Mastery Guide to cover GMing stuff like making monsters/NPCs/hazards as well as some discussion on optional rules. More bestiaries are also always fun.</p><p></p><p>The interesting thing will be seeing what they do beyond that. They've mentioned that they'd like to do some different stuff with the product line, so we will likely not see the old Ultimate Combat/Magic/Intrigue/etc. return. It's likely that that sort of stuff will be integrated into other books in the future.</p><p></p><p>Personally, I wouldn't mind seeing an annual or biannual "Companion"-type book - that is, similar to the old Rolemaster Companions. They were essentially books that were full of Stuff, and that stuff was all over the place. A few new <s>classes</s> professions, some magic, a system for determining height/weight, rules on siege combat... whatever. The advantage of this is that they're not committed to doing all the combat stuff first, next all the magic stuff, and so on, but can include whatever seems appropriate.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7788928, member: 907"] Some releases are just natural, such as a new campaign guide to cover the changes since the Inner Sea World Guide was released, an Advanced Player's Guide to provide Moar! Options!, and a Game-Mastery Guide to cover GMing stuff like making monsters/NPCs/hazards as well as some discussion on optional rules. More bestiaries are also always fun. The interesting thing will be seeing what they do beyond that. They've mentioned that they'd like to do some different stuff with the product line, so we will likely not see the old Ultimate Combat/Magic/Intrigue/etc. return. It's likely that that sort of stuff will be integrated into other books in the future. Personally, I wouldn't mind seeing an annual or biannual "Companion"-type book - that is, similar to the old Rolemaster Companions. They were essentially books that were full of Stuff, and that stuff was all over the place. A few new [S]classes[/S] professions, some magic, a system for determining height/weight, rules on siege combat... whatever. The advantage of this is that they're not committed to doing all the combat stuff first, next all the magic stuff, and so on, but can include whatever seems appropriate. [/QUOTE]
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So....the edition treadmill
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