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So The Jester Made it In
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<blockquote data-quote="mellored" data-source="post: 6816358" data-attributes="member: 6801209"><p>Then we can do that.</p><p></p><p>Commander's strike will be 1 option to use your action on, with other options being equally potent.</p><p></p><p>I didn't think 1/2 damage was that complex.</p><p>And you don't need to worry about making exceptions for rogues.</p><p></p><p>Or light or minor illusion...</p><p></p><p>I don't see much power in letting someone get an extra cast of a utility spell in. But i'll update the wording.</p><p>True strike is ever so slightly better then using a help action yourself.</p><p>And if the wizard is surrounded and need bladeward, congrats on using your flexibility to help the poor wizard who took that cantrip in the first place.</p><p></p><p>Or do you think that's somehow abusive or OP?</p><p></p><p></p><p>commander's strike. 1 ally can use their reaction to take an attack action or cast a cantrip. Any damage dealt is reduced by 1/2.</p><p>At warlord level 7, you can also allow an ally to cast a spell that has a level.</p></blockquote><p></p>
[QUOTE="mellored, post: 6816358, member: 6801209"] Then we can do that. Commander's strike will be 1 option to use your action on, with other options being equally potent. I didn't think 1/2 damage was that complex. And you don't need to worry about making exceptions for rogues. Or light or minor illusion... I don't see much power in letting someone get an extra cast of a utility spell in. But i'll update the wording. True strike is ever so slightly better then using a help action yourself. And if the wizard is surrounded and need bladeward, congrats on using your flexibility to help the poor wizard who took that cantrip in the first place. Or do you think that's somehow abusive or OP? commander's strike. 1 ally can use their reaction to take an attack action or cast a cantrip. Any damage dealt is reduced by 1/2. At warlord level 7, you can also allow an ally to cast a spell that has a level. [/QUOTE]
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