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Community
General Tabletop Discussion
*Dungeons & Dragons
So...the next OneD&D update is gonna feel weird...
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<blockquote data-quote="Ruin Explorer" data-source="post: 8888554" data-attributes="member: 18"><p>I think it's too late for zero collateral damage, but it's 10 days until the deadline for the next survey, and the next packet will presumably be out after that.</p><p></p><p>If they manage some kind of actual apology and climbdown tonight then I think they might still get useful results from the next packet (though this one is probably already quite damaged), but I think it's inevitable at this point they'll get a lot fewer results, because an awful lot of people filling this in a fairly "serious" D&D players who are disproportionately likely to know and care about about OGL 1.1.</p><p></p><p>The only way things go positive with a future update is if it comes up with something genuinely killer, that makes people go "OH COOL!" or "Oh wow why weren't we already doing that!!!", especially if it's not something current 5E could easily handle. But there's been none of that yet in 1D&D's playtest, only "Kinda cool I guess" "Yeah ok" and "Bleh" (to be fair that hasn't been much awful either).</p><p></p><p>If they do a total non-apology or double down, they'll lose a gigantic slice of their playtesters (maybe even the majority), and they'll get a (probably single digit percentage) of dedicated trolls feeding them bad data to boot. That could end up being quite a problem as they seem to want to rely on the 70% rule, and I think if you've driven away a whole slice of your community, the remaining ones are going to like pretty different things (indeed I suspect they may mindlessly like almost everything).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8888554, member: 18"] I think it's too late for zero collateral damage, but it's 10 days until the deadline for the next survey, and the next packet will presumably be out after that. If they manage some kind of actual apology and climbdown tonight then I think they might still get useful results from the next packet (though this one is probably already quite damaged), but I think it's inevitable at this point they'll get a lot fewer results, because an awful lot of people filling this in a fairly "serious" D&D players who are disproportionately likely to know and care about about OGL 1.1. The only way things go positive with a future update is if it comes up with something genuinely killer, that makes people go "OH COOL!" or "Oh wow why weren't we already doing that!!!", especially if it's not something current 5E could easily handle. But there's been none of that yet in 1D&D's playtest, only "Kinda cool I guess" "Yeah ok" and "Bleh" (to be fair that hasn't been much awful either). If they do a total non-apology or double down, they'll lose a gigantic slice of their playtesters (maybe even the majority), and they'll get a (probably single digit percentage) of dedicated trolls feeding them bad data to boot. That could end up being quite a problem as they seem to want to rely on the 70% rule, and I think if you've driven away a whole slice of your community, the remaining ones are going to like pretty different things (indeed I suspect they may mindlessly like almost everything). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
So...the next OneD&D update is gonna feel weird...
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