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So Torn! WoW of CoV?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 2700556" data-attributes="member: 11760"><p>City of Heroes/Villains is more casual-friendly than WoW, but it's very, very thin. The stuff you're doing by level 10? That's all there is in the game, really, other than a few more powers, capes and costume changes.</p><p></p><p>Now, if you like it, rock on. But you will run out of things to do at some point.</p><p></p><p>World of Warcraft, in contrast, has a lot more going on, including oodles more quests (which can be very different from CoH missions), very different experiences based on the races, raid content, dungeon instances (probably the best part of the game), multiple PVP experiences (all much more complex than the free for all zones in CoV) and professions (tradeskills).</p><p></p><p>Both are relatively friendly to on again/off again playing, but WoW does suck more time from you than CoH does. (I have a bunch of MMORPG newbie friends who started with CoH then migrated to WoW. Quite a few found WoW too overwhelming for them, while others decided WoW's comparative depth was much more appealing over the long term.)</p><p></p><p>(And yes, there are super-duper time-intensive MMORPGs out there. WoW is only time-intensive relative to CoH. Compared to EverQuest and the like, it's very casual-friendly.)</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 2700556, member: 11760"] City of Heroes/Villains is more casual-friendly than WoW, but it's very, very thin. The stuff you're doing by level 10? That's all there is in the game, really, other than a few more powers, capes and costume changes. Now, if you like it, rock on. But you will run out of things to do at some point. World of Warcraft, in contrast, has a lot more going on, including oodles more quests (which can be very different from CoH missions), very different experiences based on the races, raid content, dungeon instances (probably the best part of the game), multiple PVP experiences (all much more complex than the free for all zones in CoV) and professions (tradeskills). Both are relatively friendly to on again/off again playing, but WoW does suck more time from you than CoH does. (I have a bunch of MMORPG newbie friends who started with CoH then migrated to WoW. Quite a few found WoW too overwhelming for them, while others decided WoW's comparative depth was much more appealing over the long term.) (And yes, there are super-duper time-intensive MMORPGs out there. WoW is only time-intensive relative to CoH. Compared to EverQuest and the like, it's very casual-friendly.) [/QUOTE]
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