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So Vig is writing Haven d20...
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<blockquote data-quote="Vigilance" data-source="post: 1451842" data-attributes="member: 4275"><p>*Warning* Excessive Honesty Alert</p><p></p><p></p><p></p><p>I would respectfully disagree slightly with your interpretation of Louis' comments. </p><p></p><p>Here's my take. While he and I have never directly discussed his past feelings toward d20 Modern, and I have not bothered to look up what he said about the game in the past (cause it just doesn't interest me that much, I live in the NOW I want the NEW rants lol) my sense of the comments on his site (which he repeated here at ENWorld I believe) had more to do with:</p><p></p><p>1) How he felt the game was marketed, oriented toward a "D&D Modern" theme rather than a "d20 Modern theme". </p><p></p><p>2) How he perceived a lack of staying power by WOTC toward any game that was not D&D or Pokemon or Magic (he mentions Alternity- anyone remember that?). </p><p></p><p>Now Louis may have had the chutzpah to say these things publically, for which he has received some heat (and continues to) but I can tell you from talking to people far and wide both players and those "in the industry" that he is *far* from the only person I have seen make those comments. </p><p></p><p>There is a reason why RPGObjects and The Game Mechanics were the only companies to jump into the breach and be the crash test dummies for awhile, a trickle of product that has steadily increased (yes there were exceptions- but I stand by the statement that only two companies immediately stepped up with actual *product lines*). </p><p></p><p>1) It took some designers awhile to catch onto the game's potential (vast imo) to handle modern situations that did not involve fireballs and gnoll pimps.</p><p></p><p>2) WOTC's support of the game will determine, to a large extent, the game's market visibility. Some companies waited just to make sure it wasn't going to fall off the radar immediately. </p><p></p><p>Notice how each of these two facts (representing the behavior of various companies) ties into what I feel are Louis' two core arguments? By the actions taken by various players in the market place a careful obvserver can deduce that other people *feel* what Louis *said*.</p><p></p><p></p><p></p><p>I thank you for the vote of confidence. I did not share that confidence I wouldn't have accepted Louis' offer (ok the idea that he considered me to meet his PR promise of a "premiere d20 Modern designer" played into it too... and the money).</p><p></p><p>Chuck</p><p></p><p>*This has been a test of the Honesty Alert system. If there had been an actual emergency you would have heard a message from your local law enforcement agencies containing honesty. Federal law requires that we test the Honesty Alert system monthly*</p></blockquote><p></p>
[QUOTE="Vigilance, post: 1451842, member: 4275"] *Warning* Excessive Honesty Alert I would respectfully disagree slightly with your interpretation of Louis' comments. Here's my take. While he and I have never directly discussed his past feelings toward d20 Modern, and I have not bothered to look up what he said about the game in the past (cause it just doesn't interest me that much, I live in the NOW I want the NEW rants lol) my sense of the comments on his site (which he repeated here at ENWorld I believe) had more to do with: 1) How he felt the game was marketed, oriented toward a "D&D Modern" theme rather than a "d20 Modern theme". 2) How he perceived a lack of staying power by WOTC toward any game that was not D&D or Pokemon or Magic (he mentions Alternity- anyone remember that?). Now Louis may have had the chutzpah to say these things publically, for which he has received some heat (and continues to) but I can tell you from talking to people far and wide both players and those "in the industry" that he is *far* from the only person I have seen make those comments. There is a reason why RPGObjects and The Game Mechanics were the only companies to jump into the breach and be the crash test dummies for awhile, a trickle of product that has steadily increased (yes there were exceptions- but I stand by the statement that only two companies immediately stepped up with actual *product lines*). 1) It took some designers awhile to catch onto the game's potential (vast imo) to handle modern situations that did not involve fireballs and gnoll pimps. 2) WOTC's support of the game will determine, to a large extent, the game's market visibility. Some companies waited just to make sure it wasn't going to fall off the radar immediately. Notice how each of these two facts (representing the behavior of various companies) ties into what I feel are Louis' two core arguments? By the actions taken by various players in the market place a careful obvserver can deduce that other people *feel* what Louis *said*. I thank you for the vote of confidence. I did not share that confidence I wouldn't have accepted Louis' offer (ok the idea that he considered me to meet his PR promise of a "premiere d20 Modern designer" played into it too... and the money). Chuck *This has been a test of the Honesty Alert system. If there had been an actual emergency you would have heard a message from your local law enforcement agencies containing honesty. Federal law requires that we test the Honesty Alert system monthly* [/QUOTE]
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