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So...warlocks?
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<blockquote data-quote="bogmad" data-source="post: 6361458" data-attributes="member: 6695559"><p>The "only 1 arcane recovery use per day" for wizards also put a big limit on the number of times a short rest is viable, from my experience. Yes the fighter can spam second wind maybe, but I haven't seen that play out in my experience.</p><p></p><p>I'm a little concerned how the warlock will keep up with fewer slots per day vs the wizard if the wizard only gets the full benefits of a rest once per day, but right now I have no real experience to say it'll be an issue. Maybe it all works fine, but I've had a wizard really down to 1 or no slots with potentially several more encounters to go, and I wonder if a warlock would have been without any spell slots for 3 or more encounters at that point.</p><p>I'd have to see how it works at the table, but, depending on the gamestyle, a houserule I might consider would be for Warlock slots to recover more "on the hour" than after a short rest. </p><p>I.e. A wizard might need to spend at least an hour researching and pouring over his books to get 1/2 his level in spell slots back, but the warlock just needs to quickly contact his patron for "a little help here!" while running through the woods or investigating a tunnel with the rest of his party.</p></blockquote><p></p>
[QUOTE="bogmad, post: 6361458, member: 6695559"] The "only 1 arcane recovery use per day" for wizards also put a big limit on the number of times a short rest is viable, from my experience. Yes the fighter can spam second wind maybe, but I haven't seen that play out in my experience. I'm a little concerned how the warlock will keep up with fewer slots per day vs the wizard if the wizard only gets the full benefits of a rest once per day, but right now I have no real experience to say it'll be an issue. Maybe it all works fine, but I've had a wizard really down to 1 or no slots with potentially several more encounters to go, and I wonder if a warlock would have been without any spell slots for 3 or more encounters at that point. I'd have to see how it works at the table, but, depending on the gamestyle, a houserule I might consider would be for Warlock slots to recover more "on the hour" than after a short rest. I.e. A wizard might need to spend at least an hour researching and pouring over his books to get 1/2 his level in spell slots back, but the warlock just needs to quickly contact his patron for "a little help here!" while running through the woods or investigating a tunnel with the rest of his party. [/QUOTE]
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