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So...warlocks?
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<blockquote data-quote="gyor" data-source="post: 6367923" data-attributes="member: 6670153"><p>The cool thing about the Tomelock is she can get a taste of the other two boons, abit not as good. She can get the find familiar ritual, and the Shillalah (sorry misspelled that) cantrip. Personally the cantrips I'd take if I was a Tomelock is Shillalah, Guidance, and Produce Flame, and from the Warlock itself, I'd take Eldrich Blast and Minor Illusion.</p><p> </p><p> First 2 invocations would be Agonizing Blast and Tomelocks ritual caster invocation, with familiar and unseen servant as my first two rituals. </p><p></p><p>.As a Chainlock you don't really have decide which type of familiar because with the find familiar ritual you can change it into any form you need. For Cantrips I'd start off with Chill Touch and Eldrich Blast.</p><p></p><p> I'd want Shocking Grasp eventually probably via feat. Honestly aside from the one invocation, Warlock doesn't offer much that dovetails with your familiar until True Polymorph, so I'd concider MCing into Paladin for protective aura abilities and damage buffs like Crusader's Mantle, Battlemaster for the more Warlord Manuvuers, Trickery Cleric to buff your familiar's Stealth, or Conjurer Wizard so that when you get high enough in level everytime you summon your familiar it gets 30 temo</p><p>p hp. Personally I'd go with Battlemaster Fighter. Say you have your Familiar in Sprite Form (for the poison range attack), and your high enough to have 3 attacks. You take the first one and use a manvuer to give your Sprite more accuracy on it next attack, you give your next attack to your sprite which it strikes with more accuracy and poisons an enemy, next you use Commander's Strike to grant your Sprite Another Attack, an attack that deals your die extra damage.</p><p></p><p> A Bladelock I'd either focus a big two handed weapon or make a magic weapon like the Staff of Fire my pact weapon, using both its innate magical abilities, the fact that its a staff an arcane focus, and the Polemaster feat in the case of the Staff of Fire. Also by raw I think I could make the staff of fire take any weapon form I chose once it became my pact weapon.</p></blockquote><p></p>
[QUOTE="gyor, post: 6367923, member: 6670153"] The cool thing about the Tomelock is she can get a taste of the other two boons, abit not as good. She can get the find familiar ritual, and the Shillalah (sorry misspelled that) cantrip. Personally the cantrips I'd take if I was a Tomelock is Shillalah, Guidance, and Produce Flame, and from the Warlock itself, I'd take Eldrich Blast and Minor Illusion. First 2 invocations would be Agonizing Blast and Tomelocks ritual caster invocation, with familiar and unseen servant as my first two rituals. .As a Chainlock you don't really have decide which type of familiar because with the find familiar ritual you can change it into any form you need. For Cantrips I'd start off with Chill Touch and Eldrich Blast. I'd want Shocking Grasp eventually probably via feat. Honestly aside from the one invocation, Warlock doesn't offer much that dovetails with your familiar until True Polymorph, so I'd concider MCing into Paladin for protective aura abilities and damage buffs like Crusader's Mantle, Battlemaster for the more Warlord Manuvuers, Trickery Cleric to buff your familiar's Stealth, or Conjurer Wizard so that when you get high enough in level everytime you summon your familiar it gets 30 temo p hp. Personally I'd go with Battlemaster Fighter. Say you have your Familiar in Sprite Form (for the poison range attack), and your high enough to have 3 attacks. You take the first one and use a manvuer to give your Sprite more accuracy on it next attack, you give your next attack to your sprite which it strikes with more accuracy and poisons an enemy, next you use Commander's Strike to grant your Sprite Another Attack, an attack that deals your die extra damage. A Bladelock I'd either focus a big two handed weapon or make a magic weapon like the Staff of Fire my pact weapon, using both its innate magical abilities, the fact that its a staff an arcane focus, and the Polemaster feat in the case of the Staff of Fire. Also by raw I think I could make the staff of fire take any weapon form I chose once it became my pact weapon. [/QUOTE]
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